Everything worked perfectly yesterday, but when I launch the game today it overrides my new version of my mod.
1. I edit and build the mod.
2. I can confirm that the .sga file has a new modified date and a slightly larger size.
3. I launch the game.
4. The file has the date of the day when I published it and a slightly smaller size. So it has been replaced with the published version, but I'm not subscribed on my own mod.
All help is appreciated!
The game overrides my mod with the published version
24 Mar 2017, 17:39 PM
#1
Posts: 815 | Subs: 5
24 Mar 2017, 17:46 PM
#2
Posts: 815 | Subs: 5
Nnm, I cloned a .mua file yesterday to test something and I didn't noticed that it was replaced with the old version. So I started today with a bug from yesterday and thought that it was caused by something else.
Lesson: Don't clone a .mua file, the game can't handle it
Lesson: Don't clone a .mua file, the game can't handle it
25 Mar 2017, 00:38 AM
#3
Posts: 756 | Subs: 8
Always check the warnings log for errors related to sga files.
25 Mar 2017, 09:58 AM
#4
Posts: 815 | Subs: 5
Thanks for the tip!
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