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Ægion's Custom Faction

7 Nov 2016, 13:32 PM
#1
avatar of Angrade (Ægion)
Senior Modmaker Badge

Posts: 766 | Subs: 2

Updated 11/16/16


This is a custom faction I made, using assets already in the game. It replaces the Osteer faction.
http://steamcommunity.com/sharedfiles/filedetails/?id=795214820

Currently I have not touched any the doctrines, but I probably will in the future. If I am going make my own doctrines, I will probably edit the free doctrines and leave the others incomplete and broken. I am not going to restrict players based on a pay wall.

I will request advise in balancing this mod. I may look at it and it seems fine at the moment but I may and most likely am wrong.


-T0 (starting building)

1. Field Team: 150 Manpower
Three man engineer squad, meant for building and repairing vehcials.
zero weapon slots
Three Upgrades (one of three)
Hazard Removal, 30 mun: Minesweeper and barb wire cutters
Medic upgrade, 50 mun: Can heal near by units
Two Grenade launchers 100 mun: 2 long range grenade launchers designed to clear out buildings

2. Osttruppen: 200 manpower
Same as live
6 man cannon foder
NO Fausts
two weapon slots

3. Stormtroopers: 270 Manpower
Same as live expect different abilites and no cloak
four weapon slots

-Three weapon racks can be built, all cost 100 Man and 10 fuel
Stg 44 Assualt Rifle.
Panzerbuashe 39 AT rifle
Shotguns


-T1 (infantry support)

1. Frontier Guards: 320 Manpower
4 man sqaud armed with MP 40s and a LMG 34
Has armor
Reduced movement speed during combat
one weapon slot

2. MG 34
Same as live

3. Pak 40
Same as live

4. 10 cm Mortar
Same as 120mm mortar

5. 10.5 cm lefh Artilliery 400mp 40 Fuel
Same as live
Requires Teching
Built by engineers

6. Flak 88
Same stats as Pak 43
Bofors place holder
Requires teching
Built by engineers


-T2 (vehicals)

1. 250 Halftrack: 100 man, 10 fuel
Unarmed transport

2. 250 Mortar Halftrack: 200 man, 40 fuel
Same as live

3. Puma 280 Man, 80 fuel
Same as live
target weak point changed to OKW's aimed shot

4. Short Barrel, Panzer 4 300 Man, 100 Fuel
Preforms same as command tank
Can be equiped with an MG 42
Requires Teching

5. AT Hetzer 280 Man 70 Fuel
Weapon is the same as SU 76
Flame Hetzer Place holder
Requires Teching

6. Panther 490 Man, 175 Fuel
Same as Live
Requires most teching

7. Knights Cross Holders 450 Manpower
3 man squad with a lot of health
3 stg 44s
limit to one the battle field
requires most teching


-T3ish (teching building)
Allow for powerful upgrades to be purchased.

-Panther Unlock
-Grenade Unlock for Frontier Guards and Stormtroopers
-Bolster Squad for Field Teams and Osttruppen
-Armor pirecing rounds for Puma, Hetzer, and Panther
-Stablizers for Puma, Panther, and Panzer 4
-Armored skirts for Hetzer, Panther, and Panzer 4


Doctrinal Changes

Jaeger Armor Doctrine (now Field Operations)

1. Unlocks Kubal

2 Unlocks 222 Scout Car

3. Spotting Scopes

4. Elephant Tank Destoryer

5. German Marksment


Festung Support (now Logistical Operations)

1. Opel Blitz unlock

2. Field Team Salvage

3. Cashes

4. Oblersoldaten unlock
-5 man squad with superior weapon usage

5. Fuel to Manpower


Festung Armor (I do not have a name yet)

1. Ambushing Stormtroopers
-5 man squad armed with mp 40s and camouflage

2. Panzer Tactician

3.Infrared Stg weapon rack

4. Command Panzer 4

5. Railway



Other Doctrinal changes


10 Nov 2016, 01:56 AM
#2
16 Nov 2016, 13:12 PM
#3
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