Good alternatives to company of heroes 2?
![avatar of kanelbullen](/images/no_av.png)
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![avatar of The Big Red 1](/uploads/avatar/15347.jpg?updated=1438121567)
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![avatar of Nosliw](/uploads/avatar/40.jpg?updated=1371338362)
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edit: also StarCraft 2 has biggest community and is arguably the game with the team most dedicated to balance
![avatar of kanelbullen](/images/no_av.png)
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Company of Heroes 1
edit: also StarCraft 2 has biggest community and is arguably the game with the team most dedicated to balance
Thank you, didnt think of starcract, ill look into it.
![avatar of DonnieChan](/uploads/avatar/7689.jpg?updated=1380589526)
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tell me when you found it
![avatar of Mortar](/uploads/avatar/895.jpg?updated=1371338423)
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Men of War Assault Squad
Blitzkrieg 3
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Okay so ive been playing 100h of CoH2 and i kinda like it but since the balance is so poor i was wondering if there are multiplayer rts games with good and active community and enough players that would be actually good?
I would say, respectfully, that after only 100h of play you wouldn't be anywhere near the skill level where you would know whether or not the game is truly balanced.
![avatar of Plaguer](/uploads/avatar/10790.jpg?updated=1485952929)
Posts: 498
But I gotta throw the Supreme Commander card here, still my favourite RTS game ever but the multiplayer died
![:( :(](/images/Smileys/sad.gif)
But right now, CoH2 is the best WWII RTS game there is
![avatar of rush](/images/no_av.png)
Posts: 341
As for other alternatives there isin't any, coh2 is a unique genre imo BEST GAME EVER
![avatar of Kozokus](/images/avatars/partisan.png?updated=1394378846)
Posts: 301
I am afraid that nothing is like COH2 (maybe COH1 and DOW2)
As for RTS, SC2 is here but is very demanding.
Planetary Anihilation : Titans, is for thoses who like supreme balance (and macro). No game is balanced like PAT. (One race and a thousand way to play it, no RNG at all, it is basically a chessgame with fog of war)
No wonders why COH2 is N°1 steam RTS.
Kozo.
![avatar of kanelbullen](/images/no_av.png)
Posts: 18
I would say, respectfully, that after only 100h of play you wouldn't be anywhere near the skill level where you would know whether or not the game is truly balanced.
So how much gametime do you need then? Do professional and unprofessional reviewers take hundreds of hours of time on this game or do you know better?
![avatar of ferwiner](/images/avatars/panzeriv.png?updated=1440837474)
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But I gotta throw the Supreme Commander card here, still my favourite RTS game ever but the multiplayer died
It didnt, or to be precise it has been resurected. Check out this site: http://www.faforever.com/ community is still quite active there and game ballance, mods, maps and AI are still being developed by community. It is going less and less popular sadly but its definitely not dead. And yeah, it is also my favourite game after coh2 and maybe coh.
You can also get some casts to watch on facebook page: https://www.facebook.com/ForgedAllianceForever/?fref=nf
![avatar of AVA](/images/no_av.png)
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Build orders, Timing, reacting, micro/macro & scouting is crucial.
![avatar of pastasauce](/images/avatars/major.png?updated=1414778153)
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So how much gametime do you need then? Do professional and unprofessional reviewers take hundreds of hours of time on this game or do you know better?
You should play at the very least 800 hrs of multiplayer gameplay to actually understand fully what doesent work and what does with the game.
![avatar of AVA](/images/no_av.png)
Posts: 78
So how much gametime do you need then? Do professional and unprofessional reviewers take hundreds of hours of time on this game or do you know better?
You need atleast 1000-2000 hours of 1v1's to understand timings/scoutings and reaction. And usually after those hours of playing, you only understand how to play 1 race from the 3 as they're completely different from each other.
Starcraft 2 is not a forgiving game like COH2. Timing is crucial and every second counts. If you make a crucial building a few seconds to late, it might have decided whether you won or loss already.
I play starcraft 2 since the beginning (wings of liberty) and am still an active player. Currently high masters, and even I don't know 'everything'
![:p :p](/images/Smileys/tongue.gif)
![avatar of Spanky](/images/avatars/tiger.png?updated=1395697084)
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Text...
Supcom is still alive, have you stumbled across Faforever ?
I really liked supcom aswell, i played it quite a bit.
EDIT: oh i didnt see that Fewiner already mentioned it.
![avatar of oakdk](/images/no_av.png)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
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I think relic should make only 4 factions and then use the time to balance it out, and make more maps. Also optimisme the game, for low end computer. Then they could earn money by releasing commanders!... There isn't so many RTS games out there, so they are in a uniq situation.
100 hours is nothing, if you play 1 vs 1 see steams and lean to adapt you strategis..
![avatar of Shell_yeah](/uploads/avatar/8324.jpg?updated=1433668132)
Posts: 258
MOW is the only game really comparable to coh2, but if you're looking for a better and more balanced RTS game i have to suggest StarCraft 2, it's currently being balanced because of the new expansion pack but it should be fine in a few months
But I gotta throw the Supreme Commander card here, still my favourite RTS game ever but the multiplayer died
But right now, CoH2 is the best WWII RTS game there is
Check out Planetary Annihilation, its same as Supreme Commander, and same developers.
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