UI Grid
25 Mar 2015, 20:16 PM
#1
Posts: 59
Alright, so the UI Grid in the building seems to have changed. Can someone tell me or point me in the direction so the units I added to buildings show up in the build menu?
25 Mar 2015, 20:19 PM
#2
Posts: 756 | Subs: 8
spawner_ext of the building entity (ebp), add spawn_item to the list, set ui_position according to row, col (11 = row 1, col 1).
The nice thing about CoH2 is that if you give all the spawn_items the same ui_position, it places them automatically in the next available slot, so technically you don't have to give each one a specific spot unless you want them organized a certain way.
The nice thing about CoH2 is that if you give all the spawn_items the same ui_position, it places them automatically in the next available slot, so technically you don't have to give each one a specific spot unless you want them organized a certain way.
25 Mar 2015, 20:23 PM
#3
Posts: 59
Awesome dude. Thank you. If I could give you cookie I would.
25 Mar 2015, 20:30 PM
#4
Posts: 756 | Subs: 8
No problem! Glad to be of help.
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