Since cover is directional, does the game engine try to place troops *beside* it rather than *within* it?
Troops want to stand around my foxholes rather than get in them, and the above is the only explanation I can think of.
How does the game engine use cover?
30 Dec 2014, 23:17 PM
#1
Posts: 139
5 Jan 2015, 14:37 PM
#2
Posts: 166
Permanently BannedSince cover is directional, does the game engine try to place troops *beside* it rather than *within* it?
Troops want to stand around my foxholes rather than get in them, and the above is the only explanation I can think of.
Squads will run to the nearest cover slot regardless of which direction they are attacked from.
5 Jan 2015, 21:28 PM
#3
4
Posts: 1006
I heard some months ago cover works in 2D now. So I guess like Rzah said, units will stand next to cover, not in it.
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