AVRE - Just one small...
18 May 2020, 03:46 AM
#1
Posts: 187
I know there has been alot of discussion on this unit...so I'm here to make just one point which I think is fair.
- AVRE should have a better firing animation. That is as noticable as the Sturmtiger. That I think would solve any balance differences.
18 May 2020, 03:57 AM
#2
Posts: 4183 | Subs: 4
It wouldn't solve all balance differences because of: turret
18 May 2020, 04:47 AM
#3
Posts: 187
Tbh I always lock the turret (hold fire mode) cuz I dont want the turret to be spinning around during the time when I need the main gun to fire immediately...
I think it would cuz if a player with good micro skills, sees a 'very notciable' animation, they could just easily dodge. But ofc, if AVRE is hidden behind a bush or behind the FOW, there is no way to tell.
It wouldn't solve all balance differences because of: turret
I think it would cuz if a player with good micro skills, sees a 'very notciable' animation, they could just easily dodge. But ofc, if AVRE is hidden behind a bush or behind the FOW, there is no way to tell.
18 May 2020, 12:12 PM
#4
Posts: 955
I dont disagree, although I guess the fact that it is nearby is enough of a reason to get your stuff moving around, so it cant hit that easily
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