We had a bad start and lost the fuel points for some time, until we had the opportunity to counterattack and retake them. GG WP
Map: Red Ball Express
(◣╬◢) vs Rank 2 c.B. nice comeback
by
Heavy Jackass
5th May 2017, 13:22 PM
- [00:00:08] [c.B] pu3ska:
- [00:27:25] (◣╬◢) ♠ John1986 ♠:
- [00:27:30] [c.B] pu3ska:
- [00:27:50] (◣╬◢) ♠ John1986 ♠:
- [00:27:54] (◣╬◢) ♠ John1986 ♠:
- [00:27:57] [c.B] Vic ★:
- [00:28:06] [c.B] Vic ★:
- [00:28:18] [c.B] Vic ★:
- [00:28:25] [c.B] Antaria:
5 May 2017, 13:22 PM
#1
Posts: 16
5 May 2017, 14:24 PM
#2
Posts: 5441 | Subs: 36
Map?
2 Soviets? Can c.B explain why they play atm in this patch with 2 soviets?
2 Soviets? Can c.B explain why they play atm in this patch with 2 soviets?
5 May 2017, 14:25 PM
#3
Posts: 28
Redball
5 May 2017, 14:47 PM
#4
Posts: 12
Easy to explain @sturmpanther 'cause we are trying new things since the gcs-patch. USF is just not working anymore except for calliope. And ye it is tripple OKW no suprise they won in the end. Not really worth to watch.
5 May 2017, 15:43 PM
#5
Posts: 68
OKW just seems so incredibly strong at all stages this patch, it's a struggle to play against since they have such strong tools against anything. At the same time, it's not that hard to play as. Is this L2P issue or what?
5 May 2017, 15:53 PM
#6
Posts: 28
The times are just over where it was possible to win with allies and watching meanwhile a porn...so hf
5 May 2017, 16:12 PM
#7
Posts: 16
OKW just seems so incredibly strong at all stages this patch, it's a struggle to play against since they have such strong tools against anything. At the same time, it's not that hard to play as. Is this L2P issue or what?
One of the reasons was at the first push, i managed to hold the top fuel point for some time. Then one of the soviet player made a pretty strong push and forced me, to go mid. After some time fighting in the middel, the top fuel point was completely undefended. No mines, MG or anything. So i did that instead and hold my ground until i could get my command panther out.
OKW depends on fuel. You take that away from them, you have a weak OKW. (In my opinion)
5 May 2017, 17:05 PM
#8
Posts: 68
The times are just over where it was possible to win with allies and watching meanwhile a porn...so hf
Ya now Axis can win while jerking each other off tell me how you'd beat 3 OKW?
OKW depends on fuel. You take that away from them, you have a weak OKW. (In my opinion)
You need 55 fuel max to solidify your early game until just before late game. 15 for the truck, 25 for the set-up, and 15 for medics. You can survive off of volks, ISGs, raketens and MG34s. You can push anyone out of a fuel point with that, and have a schwerer up to defend by the 11th minute. Forward HQ is cheap, and it's too good to not get, since it guarantees map control while arty isn't on the field yet, and if anyone tries to push it, they give OKW juicy vet while reinforcing core volks for dirt cheap 25mp. Also have a non-doc map hack, and an accurate mobile arty with accurate wiping/bleed potential in their arsenal.
Now regardless of whether who played bad or good, the situation would've been the same if factions were reversed, Axis would still win because quite frankly, they are the easier faction to play right now.
6 May 2017, 08:19 AM
#9
Posts: 658
gg,guys
6 May 2017, 10:53 AM
#10
Posts: 3029 | Subs: 3
Have to agree with c.B. here. It is almost ridiculous how superior OKW became now (this faction was always very strong).
Since GCS patch you have the best tanks now, you have vet 5 inf which is harder to stop than ever before, you have ISG and stuka which are imo both too accurate at vet 0.
And additionally you also have access to a very powerfull strat that requires 0 skill to pull off: Just super-turtle on 1-2 VPs with front t4, med HQ + forward retreat, ISG spam and the other basic t0 unit spam + t2 in teamgames until you have KT, JT, Panther and all that stuff on the field = gg wp.
Sometimes you don't even need to pick a doc as OKW. Just sit and wait until you saved enough fuel for KT, while your teammates build JP4/Panther and Stuka --> win
Since GCS patch you have the best tanks now, you have vet 5 inf which is harder to stop than ever before, you have ISG and stuka which are imo both too accurate at vet 0.
And additionally you also have access to a very powerfull strat that requires 0 skill to pull off: Just super-turtle on 1-2 VPs with front t4, med HQ + forward retreat, ISG spam and the other basic t0 unit spam + t2 in teamgames until you have KT, JT, Panther and all that stuff on the field = gg wp.
Sometimes you don't even need to pick a doc as OKW. Just sit and wait until you saved enough fuel for KT, while your teammates build JP4/Panther and Stuka --> win
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