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Invasor de la cuno Zim
XP: 8,930,564
Prestige: 1 Prestige Star
Captain Third Class 2 (73)
Captain Third Class
1v1 Ranked
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • U.S. Forces 1vs1
    70
    39
    6
    .867
    45
    -1
    0
    1
    id:
  • Oberkommando West 1vs1
    105
    42
    14
    .750
    56
    + 2
    1
    2
    id:
  • Soviets 1vs1
    538
    32
    7
    .821
    39
    + 3
    0
    3
    id:
  • Ostheer 1vs1
    260
    93
    17
    .845
    110
    -1
    0
    7
    id:
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • Axis
    157
    12
    0
    1.000
    12
    + 12
    0
    0
    id:
  • Allies
    P
    8
    0
    1.000
    8
    + 8
    0
    0
    id:
Best Ranked with Random Mates
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • Ostheer 2vs2
    425
    252
    44
    .851
    296
    -1
    2
    47
    id:
  • Soviets 2vs2
    589
    226
    37
    .859
    263
    + 9
    2
    27
    id:
Most Played Faction/Mode:
Ostheer 2v2 Ranked
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SHOUT IT OUT!

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theblitz6794: When SOv uses doctrines without IS 2 and ISU, they lose like USF. Heavy tanks make all the difference
Today, 21:01 PM
QueenRatchet123: they will get one. if relic want $$$$
Today, 20:58 PM
theblitz6794: Whenever the Soviets put out large numbers of IS2 and ISU 152s in a 4v4, the allies can win. If the Sovs don't, especially if they use different docts, allies lose. USF needs heavy tank
Today, 20:53 PM
Sarantini: flat afaik
Today, 19:51 PM
Mr. Someguy: Speaking of tank guns, how does penetration work at a long range on a short range tank? Say you fire at a hill, scatter carries it over the hill and twice the normal range. Would the penetration keep decreasing below it's minimum listed or go flat?
Today, 19:45 PM
Sarantini: no, most modifiers are only for hardpoint_01 (the main gun)
Today, 18:54 PM
PwnageMachine: Actually what about range too, is Vehicle MG range effected by the Tank vet?
Today, 18:12 PM
dreamerdude: those days were you have to stop playing team games cause allies go emo and kill your base indiscriminately
Today, 18:10 PM
TNrg: would make sense for it to effect all weapons but who knows, a lot of the things in coh2 don't make sense :D
Today, 18:08 PM

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