Ambient buildings can be pivotal in game. Yet their current counter are inconstant. Certain weapons do allot of damage an can take certain buildings down with a couple of shot while either weapon do very little.
My suggestions would be:
1) Reduce the damage that certain weapons do like the Pak howitzer,zis/Su-76 barrage..., there weapons simply cause too much damage to ambient building.
2) Add the ability to flamer (both vehicle and hand held) to burn building. (The ability is already exist in campaign). For Soviet/Ostheer it can become a doctrinal ability for engineer's flamers.
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