appreciate your open words even if i disagree with this judgement. Would be nice if you you could comment the suggested changes to Festung Support / Mechanized and write which wehr doctrines should be reworked in your opinion.
THX in advance!
In regards to Festung Support, an FHQ might cause issues because of Ostheer's strong support weapons play. It'd make them extremely hard to dislodge. Also, FHQ as it is currently is quite bad for gameplay imo (OKW has nothing to kill buildings effectively) and I wouldn't want to spread that to more commanders (USF and UKF wouldn't have anything to kill buildings either). It could perhaps use a version of the "Forward Supply Station" (pictured below) that doesn't reinforce, but instead could cast abilities like the UKF Forward Observation Post.
And standardize the smoke plane to 2CP.
Mechanized, replacing one of the abilities with Emergency Repairs sounds good and thematic.
I would probably actually add a "Combined Arms"-like ability to emphasize the mechanized theme, and to avoid causing too much faction overlap by adding a Luchs.
It's quite hard to make something of these forgotten Ostheer commanders, especially because of the vast amount of thematic overlap because of Relic going overboard with the DLC. Festung Support and Defensive are basically similar, as are Mechanized and Mechanized Assault. There are basically 4(!) offensively themed commanders with Blitzkrieg, Lightning War, Storm and Spearhead. At this point, it might be best to consider to leave some of these commanders lying in the dust and focus on improving the ones that are thematically much more interesting, like Luftwafe and Mobile Defense.