They can take a hit that scattered into a miss, but would randomly land on the emplacement, other than that, no, also no if its part of emplacement aka decorative part.
Back then the 250 also had paper armor against Dingos, they were never capable of 1v1'ing it. Before the Combat Halftrack upgrade I would always consider the 250 to be a CA/med dispenser against brits.
Was the Dingo dps or armor buffed or why would it suddenly roll over your infantry?
Dingo got buffed accuracy, firing arc, penetration(can take out 90% 250 health in a single burst).
DAK has no counter to it except for blobbing.
Not a great sample size I know, but recently I've watched three back to back top 20 2v2s and this whole "go Flakvierling or lose" or "DAK is awful to play" sentiment doesn't seem to be completely true. IIRC only one match featured the Flakvierling, and instead I saw a lot of upgunned 250s and even an italian call-in tank you claimed to be "nerfed to death".
Well, top 20 micro is a little bit different than top 400, not everyone is top 20 and things dak deals at below that exclusive top level are a little bit different.
Especially in team games, where manuveability is limited and you always fight concentrated enemy, where daks strengths are nullified, add various allied FRPs and you're the one running back and forth to your base while enemy is entranched and slowly creeping up to your side.
And god forbids opponent knows about mines, getting early 250 on one and losing it early is a game, you can recover from that exclusively if opponent is bad.
Still find the FlakV to be such a dumb unit. It's totally OP imo but it also needs to be or else DAK is bullied off the map
I genuinely think it's one of the main reasons I don't like the game from the allies side. I'm either getting wrecked by someone with perfect FV micro, or they make a mistake and lose it and quit after 10 minutes. I find neither of those scenarios fun
Well, I would love to use something other, but relic made sure when you do, you automatically lose due to potency of allied AT or chinesium armor in case of 250s.
How a 250 which does no damage, 1 PG and 1 PP are supposed to win against 2 rifles and scout without rifles literally suiciding across no cover?
why don't you try playing allies then, and come back to tell us how that went
I have after being frustrated with DAK helplessness myself in certain scenarios(like facing dingo or sniper).
I don't even know what to spend manpower on and it is very hard not to float.
There used to be a time, where you could get 8rads, but now you're just forced to go flakvierling every single time and baby sit it so fast stuart or chaffee will not dive it.
Huh? Isn't the single-flamer cost standardized to 50 across the game?
DAK pays 50, USF 25(unless my potato memory makes me remember checking it after the half-cost upgrade, I've been playing with ISC and ASC so now I'm not sure).
I do not remember others.
Edit:
Yeah, my potat memory forgetting ISC upgrade halving the cost of weapon upgrades.
DAK have better combined arms / light micro, you just reverse move halftracks and that's about it.
Their 250/clown/flamer rush comes so fast (no ammo cost for a free flamer btw).
Even against WH, you make 1 tiny mistake, say goodbye to the high fuel on the side. Then come the light vehicle snowball for Axis + Free fausts just for going T2 (same with DAK -> at rifle call-in again no ammo cost).
You win one engagement as USF? The Ketten/Bike just side caps your whole side of map LOL!
You kind of gave away here how bad you are, if you can't deal with 250, which now has paper mesh armor for quite some time now.
Also, that free flamer, is it in the room with us right now?
Because DAK has most expensive flamer in the game and the only way to get it for free is to pick it from dead allied engineers.
The game just doesn't seem to run all that smoothly. Maybe it's me but I get way higher resource utilization with CoH3 than CoH2 and this leads to lots of dropped games, freezing.
Sounds more like a hardware issue.
I remember CoH2 well for its bugsplats.
Last one I had in CoH3 was around a year ago.
No massive frame drops either regardless what happens on screen.