12 Nov 2020, 13:08 PMSander93
Osttruppen are really bad in 2v2-4v4 where combat strength of units is more important than the speed at which they can cap the map and overwhelm the enemy. This is why they are meta in 1v1 but aren't seen in higher level teamgames at all.
Besides that I think that the dynamic of Osttruppen (1v1), that they are very good for the early and mid game and then drop off sharply towards the late game, is actually a very interesting strategic dilemma that makes picking Osstruppen a bit of a gamble, and thus a proper strategic choice. If the enemy can't be effectively broken early/mid game, then they will likely win the late game. I don't think this dynamic should be changed (as in major buffs for their late game performance), except for maybe very small changes to combat power scaling.
But there is a reason why this unit is most pick in 1v1. Simply it works with much less effort than other ostheer strats. Some small nerf is needed but some change to see this unit viable on higher game modes would be nice as well.