Encirclement will probably not be change much expect breakthrough. Commander itself is design around last ability and without huge reshuffle abilities and their performance i don't see any window. Probably it will stay as it is.
CAS on the other hand is generally a fine commander. All his abilities are in good spot from performance perspective.
1. Stuka dive bomb great to kill arty spam. After it was removed from elefant commander it's left only in 2 commanders. It should stay
2. CAS single pass - great to deal with tanks, or rocket arty behind lines.
3. AI pass - great to deal with blobs. Very underused
4. Supply drop - after removing it from Lufftwaffe it's the only commander with this ability. It helps to gather more ammo for other abilities
5. Recon - removing it from a commander would be a huge nerf because it combines great with AT strafe and stuka dive bomb
Officer was added only in a luffwafe commander and we don't really plan to move also to CAS. Officer also has a AI pass as his ability so we would have to replace it. Don't see a need to do that if i'm gonna be honest. Commander recently is rarely used but in my opinion I don't see him as anyway weak or in need of total revamp or any swaps. Need some skill and prediction to call those abilities but if you time it correctly i can highly pay back.
Fortify armour doctrine will be looked into because combination of hull down and command p4 aura is very very potent.
