Yesterday, 19:19 PMA. Soldier
I also wanted to mention that it's pretty interesting how we have similar ideas for the HQ Glider. I based mine off of the Operation Market Garden use of them as well as Europe at War and of course the UKF HQ Glider already in game in the Vanguard Operations Regiment, but looking at it now I should make tweak my suggestion a bit since the forward retreat is indeed a good idea and you could save up from the Major then.
General concept was created thanks to Sanders93 and he took the idea from you so it's kinda thanks to you And yeah, Glider were used by US airborns which is worth to meansion. I;m fan of "extra tier" for USF and glider is perfect for it.
Yesterday, 16:58 PMSmartie
Would appreciate it a lot if you could have a look at my OKW /Wehrmacht designs. Your expertise would be very welcome for the final update.
Sure, i will. Just have to find more time for it.
Currently i just saw only OKW commander. Personally i have quite diffrent vision of a commander. But even thought if we look at your concept it's generally okey. Like the way you think, especially ambush ability.
What i didn't like is:
1. NEW: Panzer Jaeger Unit has 2 shreks at start. That's way too strong in my opition. Shreks should scale with time. So 1 shrek at start and second available after T3. Think about this way - 2 squads like that and any light vehicule gonna be 1 shotted. And you haven't even spend single ammo point on this unit. I would say 1 shrek at start or 2 panzerbushe AT rifle - later on replace by 2 shreks.
2. vetted p4 - well, OKW already has command panther. Stronger p4 doesn't really needed becouse current is already the stronger version of ostheer (where it would fit better). Tiger "E" could replace it.
3. Weapon supply drop doesn't fit personally to "OKW Kampfgruppe". I wouldn't add pak40 if there is already a AT infantry squad.
4. There isn;t any heavy ammo ability that you could spend your resources.
So i would keep 1,2,3, replaced 4 with ammo heavy ability and as 5 i would add Tiger "E"
BTW. My current ostheer commander concept is basicly copy paste of your own idea of Grossdeutschland division. I really like it. I'll try to ajust it and add later on.