Damn, it's a shame to throw out so many maps without replacing them with anything.
?
Ok i see that not everyone know it i guess.
There will be new 1vs1 and 2vs2 coming to the automatch pool

 
	
 
    		            							
			    		Posts: 5441 | Subs: 37
Damn, it's a shame to throw out so many maps without replacing them with anything.


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Ok i see that not everyone know it i guess.
There will be new 1vs1 and 2vs2 coming to the automatch pool

 
    		            							
			    		Posts: 5441 | Subs: 37
Oh okay, that is good then. I was under the impression they were just taking out the less popular maps only.

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Should just rename it to "Rails and Elephant camping center VP"

 
    		            							
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np. But no worry. I will not tell relic to remove maps and make the mappool even smaller.

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My prediction of 1v1 maps to be removed:
1.Angoville
2.Arnhem
3.Nexus
4.Crossroads Winter
5.Vilshanka
6.Ladoga Karelia.
And why the hell only Bayeux will certainly not be removed? I hate that map

Posts: 956
There will be new 1vs1 and 2vs2 coming to the automatch pool




 
    		            							
			    		Posts: 5441 | Subs: 37
And why the hell only Bayeux will certainly not be removed? I hate that map
Bayeux has been reworked a lot and well tested on AEs stream by top players. No map is great until it has been in automatch for a while and fully tested with all kinds of players. So the new Bayeux will be much improved.
You can find the new version on Spanky/Homegrown steam account:
https://steamcommunity.com/sharedfiles/filedetails/?id=2102893815

Posts: 1534 | Subs: 1

Posts: 5
I already spoiled Novgorod should be removed (do not know for sure). Since it is my map and feel it is not well liked, I asked for it to be removed.
Bayeux has been reworked a lot and well tested on AEs stream by top players. No map is great until it has been in automatch for a while and fully tested with all kinds of players. So the new Bayeux will be much improved.
You can find the new version on Spanky/Homegrown steam account:
https://steamcommunity.com/sharedfiles/filedetails/?id=2102893815

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Rather removing maps, why don't they just increase the veto number?

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Rather removing maps, why don't they just increase the veto number?

 
    		            							
			    		Posts: 5441 | Subs: 37

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Vetoes are hardcoded.

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what does this mean? every mode have a limited veto?

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