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[Winter Balance Update] OKW Feedback

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24 Jan 2021, 16:29 PM
#461
avatar of Katitof

Posts: 17583 | Subs: 8


At the moment it is simply show, without any real effect.


Go read patch notes and stop trolling.
That's how its supposed to be.

Its supplemental AA, you want actual AA, call ostwind or build AA HT, like any of the 4 other factions.
OKW is no longer special snowflake of balance for quite some time now, cope with it.
24 Jan 2021, 16:47 PM
#462
avatar of thedarkarmadillo

Posts: 5279

flak truck is quite decent for its price and pop cap. In team games I see it used exclusively to counter recon and loiters.
24 Jan 2021, 17:39 PM
#463
avatar of Stug life

Posts: 4474

please buff OKW-FlaK-HQ AA performance, because of = useless ^^
i find it quite good , not m5 lvl but still ok
24 Jan 2021, 20:03 PM
#464
avatar of Widerstreit

Posts: 1392

i find it quite good , not m5 lvl but still ok


In most of my tests it was unable to shoot any plane. (most time it didn't shoot, because rotation was too slow)
24 Jan 2021, 20:30 PM
#465
avatar of Stug life

Posts: 4474



In most of my tests it was unable to shoot any plane. (most time it didn't shoot, because rotation was too slow)
from my experience it consistently shut down recon plane and send them to my medic hq o_O
24 Jan 2021, 20:54 PM
#466
avatar of Widerstreit

Posts: 1392

from my experience it consistently shut down recon plane and send them to my medic hq o_O


Maybe increase rotation-rate a little bit, so maybe it will fix this perfect "landing conditions" for your medic-HQ ^^
24 Jan 2021, 21:37 PM
#467
avatar of Lady Xenarra

Posts: 866

I don't know, I've got visual evidence of flak HQs sending a recon plane into vet III allied infantry in a building. :clap:
Pip
25 Jan 2021, 01:37 AM
#468
avatar of Pip

Posts: 1580

My Flak HQs usually do a fine job of taking down allied planes.
25 Jan 2021, 09:52 AM
#469
avatar of Widerstreit

Posts: 1392

I don't play OKW so often, as I said it was kind of funny to see (with balance-patch, I know nothing got changed) that my enemy wasn't able to shoot down my recoon (I was soviet) 5 times in a row.

One problem was, that my recoon-plane left the map for a moment and FlaK-HQ stoped shooting. Also rotationg was interruped, I think. When the aircraft entered map again HQ was too slow to rotate. Only shot 1/2 of time.

In my opinion rotation should be faster in AA-mode.
25 Jan 2021, 10:13 AM
#470
avatar of Vipper

Posts: 13026 | Subs: 1

I don't play OKW so often, as I said it was kind of funny to see (with balance-patch, I know nothing got changed) that my enemy wasn't able to shoot down my recoon (I was soviet) 5 times in a row.

One problem was, that my recoon-plane left the map for a moment and FlaK-HQ stoped shooting. Also rotationg was interruped, I think. When the aircraft entered map again HQ was too slow to rotate. Only shot 1/2 of time.

In my opinion rotation should be faster in AA-mode.

AA for truck should become similar to USF AAHT and have separate stats that are designed for AA
12 Feb 2021, 06:38 AM
#471
avatar of Olfin

Posts: 167

I think Kubel vet requirements should be decreased, it never reach vet 5 and it is useless in most of the cases in mid/late game.

I think the vet 5 suppression will make it more useful in late game but it is very hard if not impossible to reach vet 5 with Kubel currently.
12 Feb 2021, 08:29 AM
#472
avatar of Katitof

Posts: 17583 | Subs: 8

jump backJump back to quoted post12 Feb 2021, 06:38 AMOlfin
I think Kubel vet requirements should be decreased, it never reach vet 5 and it is useless in most of the cases in mid/late game.

I think the vet 5 suppression will make it more useful in late game but it is very hard if not impossible to reach vet 5 with Kubel currently.

Kubel has shared vet.
Use it in combination with any other unit and watch it get vet5 in no time.
16 Feb 2021, 03:16 AM
#473
avatar of Spoof

Posts: 449

jump backJump back to quoted post12 Feb 2021, 08:29 AMKatitof

Kubel has shared vet.
Use it in combination with any other unit and watch it get vet5 in no time.

Weird. Does it say that in the unit information? I swear I've never seen that before.
16 Feb 2021, 03:42 AM
#474
avatar of KoRneY

Posts: 605

jump backJump back to quoted post16 Feb 2021, 03:16 AMSpoof

Weird. Does it say that in the unit information? I swear I've never seen that before.


It doesn't. It was changed sometime last year (or the year before, can't remember).

Vet 5 kubel is now possible at least, even if it's still somewhat rare
16 Feb 2021, 15:42 PM
#475
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post16 Feb 2021, 03:16 AMSpoof

Weird. Does it say that in the unit information? I swear I've never seen that before.

The game is horrible at giving information to the players. I'd love to see a clean up patch that allows for some more polish. A symbol for units that get shared vet would be phenomenal at the very least
20 Feb 2021, 06:21 AM
#476
avatar of brosras

Posts: 224 | Subs: 1

jump backJump back to quoted post14 Jan 2021, 14:07 PMPip


Does it need a nerf? If so: Why?


First, shells do not fall on the entire designated area, but only from the initial 3rd strip, and the last 3rd strip(at least, you can make the shells fly along the entire length of the designation areas), and secondly, the first and last projectile always hit, almost in one place(it may be worth making these shells as random as the rest of the MLRS)

P.S. I hope you understand what I wrote correctly :)
20 Feb 2021, 09:15 AM
#477
avatar of oootto92

Posts: 177

Please Buff SdKfz 251 "Stuka zu fus" mounted MG damage. The DPS is lackluster compared to the DPS output of other light vehicles to the point that the unit has to constantly rely on the 28cm rocket barrage ability in order to be effective in combat.
20 Feb 2021, 16:05 PM
#478
avatar of thedarkarmadillo

Posts: 5279

Please Buff SdKfz 251 "Stuka zu fus" mounted MG damage. The DPS is lackluster compared to the DPS output of other light vehicles to the point that the unit has to constantly rely on the 28cm rocket barrage ability in order to be effective in combat.

cant tell if trolling or not...
20 Feb 2021, 16:51 PM
#479
avatar of SkysTheLimit

Posts: 3327 | Subs: 1


The game is horrible at giving information to the players. I'd love to see a clean up patch that allows for some more polish. A symbol for units that get shared vet would be phenomenal at the very least

Agreed, although it's probably because of how often things change. Even with that though some of the descriptions are still inexcusably bad
21 Feb 2021, 04:06 AM
#480
avatar of Spoof

Posts: 449

Please Buff SdKfz 251 "Stuka zu fus" mounted MG damage. The DPS is lackluster compared to the DPS output of other light vehicles to the point that the unit has to constantly rely on the 28cm rocket barrage ability in order to be effective in combat.

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