Seconded.
This new sidetech undermines everything that was achieved with Mobilize Reserves. Global upgrades do not work unless you go all in on Conscripts.
If you can't make this work at T3 without sidetech, please just return it to T4.
Actually making conscripts viable by investing heavily on them is a step in the right direction. Conscripts blobs being effective has been tested and proved to be of poor game play.
Conscripts tactics already got buffed with lowering ppsh to CP2 and indirectly with the nerf to OKW.
What actually one can try it to lower the cost of individually upgrading conscripts squads.
Furthermore, why is the Balance Team partially reverting the T2 price cut when T2 is the weaker tier? The T-70 rush speed is set by T1, a stronger tier that doesn't have to pay a drop of fuel on Conscript sidegrades.
The idea of lowering the tech cost of tech trees that are flexible is step in the wrong direction to begin with, it makes linear teching having an even great disadvantage.
The Soviet faction does not seem to be UP and lowering the cost of T2 is an unneeded buff. If one want to make T2 more attractive than T1 and not buff the faction one could/should also nerf T1 built by adding cost like adding tech cost to satchel/PTRS/AT satchels.