he hacking 100 %
BRO
Thread: Top 55 AT using maphack ( Keep looking into FOW )12 Mar 2021, 20:02 PM
In: Replays |
Thread: Top level player allegedly maphacking in CoH2 12 Mar 2021, 15:47 PM
sry but what unit do you mean? Only the pathfinders are involved in this situation. The sturms havent seen the rear echelons at all In: Lobby |
Thread: Top level player allegedly maphacking in CoH2 12 Mar 2021, 14:07 PM
Just put a webcam on his screen or a delay stream when he play. This has nothing to do with whether he is guilty or not. According to your logic, a bank robber doesnt need to go to jail as long as he is being observed for the rest of his life? In: Lobby |
Thread: Top level player allegedly maphacking in CoH2 11 Mar 2021, 23:55 PM
Not sure if someone noticed but another problem for seeking in this clip is the fact that the pathfinders did not start aiming their guns yet when sandbags were cancelled. Volks have 35 sight range, pathfinders have 50. Both volks and vet 0 pathfinders have 35 weapon range. If the volks started reacting as soon as they saw them, the Pathfinders would immediately have started to aim + shoot at least (especially because volks are stuck for 1sec after cancelling bags)... which did not happen in this clip! A whole 2 (almost 3?) seconds passed until the first bullet was shot. How many more times do excuses need to be debunked for this sandbag clip? ![]() In: Lobby |
Thread: Top level player allegedly maphacking in CoH2 11 Mar 2021, 11:49 AM
I do not think the clips are very strong. Look closer. The sandbags cancelled a split second before they saw the Pathfinders. This is caught well on the clip from Brosras account. And even if we pretend he did see them: how can you react in 0.1 seconds ingame when coh2 servers have more input delay than that and when humans also have a reaction time? In: Lobby |
Thread: Top level player allegedly maphacking in CoH2 11 Mar 2021, 02:05 AM
These two frames are a little closer in time. The FOW is still moving. yet again in the other frame, the gren is a little bit further to the right. And as mentioned previously, even if there is like ~0.1 seconds out-of-sync in FoW in a replay (which is not proven): In some of the clips it must have still been impossible to react so extremely fast considering there is at least 0.5 seconds server delay in CoH2 In: Lobby |
Thread: Top level player allegedly maphacking in CoH2 11 Mar 2021, 01:26 AM
What you think here makes sense of course. Some of the 40+ clips are much weaker than others, there is no doubt about it. However it was the total amount of evidence that was crucial here in this case. 4-6 extremely damning and suspicious clips on top of almost 40 more clips that range from "tiny tiny bit fishy" to "very suspicious"
did you watch the whole video? This clip is meant as a joke, because Barton calls him maphacker at the end In: Lobby |
Thread: Lelic tell me this is a bug pls6 Mar 2021, 21:00 PM
https://imgur.com/a/PnWvXIv this is not an unfair match lmao. Just noob vs noob but totally possible to win In: COH2 Bugs |
Thread: Opponent started with high army value (bug? hack?)5 Mar 2021, 16:08 PM
yes, maphacking and drophacking 100% exists. And of course exploiting bugs if you count that as hack In: Lobby |
Thread: Opponent started with high army value (bug? hack?)5 Mar 2021, 15:46 PM
that's true, it is not (or should not) be possible to hack ressources or spawn in new units, as this would result in an immediate sync error and the match crashing. which would then count as drophacking of course. I have 6500 hours in coh2 and I never saw ressource or unit hack. And I'm sure nobody else saw it either In: Lobby |
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