And coh never was or is this "hardcore" micromanagement game...while coh was always a way more userfriendly alternative with things like "retreat function" ( which is basically a no brainmove compared to other rts games where you just lose your units if you retreat through enemy units or you have just 1 - 2 soldiers left and escape with retreatbutton because suddenly after a exhausting heavy fight, they can jump up with full gear and run like hell through mg fire with a damage-reduction??? ) and also the whole concept of "squads" where you have a full squad and not single soldiers etc...
cough
There are way better games for this kind, where you can micro every single soldier etc..CoH is the more "casual" alternative and should stay on that road. It has a reason, why this heavy micromanagement games have a small playerbase compared to the CoH-series.
cough cough
Highly agree on all points. You made a better argument than I did as well I think.
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