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Winter Patch Buglist 2021

26 Feb 2021, 20:11 PM
#1
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5276 | Subs: 28

26 Feb 2021, 20:15 PM
#2
avatar of Rosbone
Senior Mapmaker Badge

Posts: 1348 | Subs: 2

Bocage and Mill Road 1v1 map names are language key$.
26 Feb 2021, 20:57 PM
#3
avatar of Rosbone
Senior Mapmaker Badge

Posts: 1348 | Subs: 2

Appears as though OKW cant reinforce from MED truck.
1 of 2 Relic postsRelic 26 Feb 2021, 21:04 PM
#4
avatar of JohnT_RE
Developer Relic Badge

Posts: 41 | Subs: 10

jump backJump back to quoted post26 Feb 2021, 20:57 PMRosbone
Appears as though OKW cant reinforce from MED truck.


I've seen a couple other reports of this. Checking with the team and hope to have updates soon.
26 Feb 2021, 21:11 PM
#5
avatar of Esxile

Posts: 3019 | Subs: 1

Bug or normal: if you re-build a MED truck that was fully upgraded, medics are automatically unlocked but not the Support upgrade.
26 Feb 2021, 21:26 PM
#6
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3416 | Subs: 8

Archive.exe appears to have been deleted again. This prevents users from building their mods unless they've manually backed up their Archive.exe.
26 Feb 2021, 21:41 PM
#7
avatar of Mr. Someguy

Posts: 4824

Archive.exe appears to have been deleted again. This prevents users from building their mods unless they've manually backed up their Archive.exe.


Similarly I cannot export maps in Worldbuilder. I can do everything else, but not that.
26 Feb 2021, 21:51 PM
#8
avatar of madin2

Posts: 182

Just had a game as UKF and it seems the AT-Gun cant hit anything now, it missed from ~10 shots all shots on light vehicles


Edit: it fired against 250 half track mby i got just unlucky but it seemed very suspicious
2 of 2 Relic postsRelic 26 Feb 2021, 22:15 PM
#9
avatar of JohnT_RE
Developer Relic Badge

Posts: 41 | Subs: 10



Similarly I cannot export maps in Worldbuilder. I can do everything else, but not that.


With regard to worldbuilder tools, apologies these issues have returned. We need to apply an update to our build system to make these fixes permanent. We should have this fixed with an update next week.
26 Feb 2021, 22:22 PM
#10
avatar of Mr. Someguy

Posts: 4824

With regard to worldbuilder tools, apologies these issues have returned. We need to apply an update to our build system to make these fixes permanent. We should have this fixed with an update next week.


While you're here, I'd like to point out that the tools require the Flex SDK, which is no longer officially available (only old versions from third party sources are available). I don't know if there is anything that can be done about it by the team at this point, but I feel like someone should know at least.
26 Feb 2021, 22:25 PM
#11
avatar of Reverb

Posts: 104

I either bugsplat every match, have a 20 second freeze about 10 min in, or extreme lag since 64 bit. Please go back to 32 bit these patches are trash. All these effort spent on "balance" which effects the very top of the competitive ladder, thats like 30 people, hardly anything to make this game not a buggy basket case. Wheres the logic in that?
26 Feb 2021, 23:07 PM
#13
avatar of elchino7
Senior Moderator Badge

Posts: 8005 | Subs: 2

From reddit:

When using classic hotkeys, OKW BGHQ upgrades share the same hotkey (R)
26 Feb 2021, 23:18 PM
#14
avatar of T.R. Stormjäger

Posts: 3361 | Subs: 1

If OKW picks a panzer commander doctrine, elite armoured or grand offensive, they can give the P4J both the pintle MG and commander at the same time and both shoot and call in barrages. Not sure if it happens with other tanks.
26 Feb 2021, 23:36 PM
#15
avatar of turbotortoise

Posts: 1260 | Subs: 4

If a USF player is at pop cap and requisitions an officer, the tier unlocks and the unit is lost instead of held in the queue like other factions.
26 Feb 2021, 23:58 PM
#16
avatar of blvckdream

Posts: 2352 | Subs: 1

For some reason my units really struggle to get behind sandbags now and even if they do they somehow break the cover again after a few seconds. Not sure if it's just the green shield UI not appearing correctly or if they somehow don't use the cover. Especially after building sandbags this seems to happen a lot.
27 Feb 2021, 00:17 AM
#17
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 3899 | Subs: 3

ISU-152 concrete piercing round remains 70 munitions. Should be 60 post patch as stated in notes.
Pip
27 Feb 2021, 01:26 AM
#18
avatar of Pip

Posts: 1158

If a USF player is at pop cap and requisitions an officer, the tier unlocks and the unit is lost instead of held in the queue like other factions.


That sounds almost intentional.
27 Feb 2021, 01:38 AM
#19
avatar of Kothre

Posts: 412

I know it has been posted in the thread already, but the fact OKW can't reinforce from the med truck is making me not want to play the faction. From my experience so far, this is 100% reproducible. Don't know how this was missed, honestly. Hoping for a speedy fix.
27 Feb 2021, 02:12 AM
#20
avatar of oootto92

Posts: 168

Pak40 vehicle prioritization didn't work and the unit was auto attacking infantry.
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