Anyone know what the exact changes to the Brummbar were? Never was that clear to me. So far I know:
- Range reduced from 40 to 35.
- Armor reduced from 260 to 240.
- Vet 2 armor bonus reduced from x1,3 to x1,2.
Is that all concerning the base stats?
And was the bunker barrage changed in any way?
AT first it was buffer with easier access to T4 and :
Cost decreased from 470 manpower and 160 fuel to 420 manpower and 150 fuel
Reload standardized from 7.5/9 seconds to 8.25.
AOE mid modifer from 0.15 to 0.3
Medium crush changed to Heavy Crush.
Veterancy requirements from 2740/5480/10960 to 2040/4080/8160
Added hold fire
then AOE was fixed
Brummbar
The Brummbar is having its AOE adjusted to reduce its ability to wipe out full health units on the first shot, but still able to deal significant damage on misses.
• AOE distance changed from 1.25/2.5/3.75 to 0.625/1.25/6; applies to both auto-attack and bunker-buster
• AOE damage changed from 1/0.3/0.05 to 1/0.35/0.2; applies to both auto-attack and bunker-buster
Then it Nerfed more and the vet1 ability also...
Brumbar
-Armour reduced to 240 from 260
-Veterancy 2 armour bonus from 1.3 to 1.2
-This equates to 288 armour when vetted as opposed to 320
-Bunker Buster Barrage second and third shot scatter distance from 2.5 to 9
-Bunker Buster second and third shot scatter from 6 to 10
-Brumbar Range from 40 to 35