The Ost mortar is a lot better. The USF mortar ends up being an overpriced smoke delivery unit. Maybe you're thinking of the Soviet mortar, which is only a tiny bit worse.
I wouldn't mind making the Pack howie more like an artillery piece, if they would at least boost the USF mortar to match the Soviet one. The Ost mortar would be OP if used against Ost because of having to keep Grens stationary.
I am not going to argue mortar balance (at least in this thread) because it is irrelevant (I would love to see any test any one makes cheat mod)
But is seems you are not against the idea suggestion. |
That doesn't really address the problem, it just delays/hides it.
It does since by that time Ostheer can counter it
Double PH and double scotts will still be available, and will still impose an absurd micro-tax on OST players for relatively little micro on the USF player's side.
Double PH would be allot less efficient and would require allot more micro.
Scott would at least be restricted to specific commanders so if the rest of the abilities where not great it would be a trade of. |
Probably far too much work to implement, if its even possible.
Really, the Pak/Scott just need to be adjusted so that their auto-fire actually matches the amount of 'effort' the user is putting in. Right now, two of either unit left entirely alone forces an OST player to play at 5,000 APM.
Or the can simply follow my suggestion move PH to Major and Scott to doctrine. |
Can't look it up at the moment, I assume the Panther has the same base accuracy (different curve obviously due to 50 range)
One thing that should mot be forgotten though is that accuracy is halved during movement, and at least Panther, Jackson and Firefly are supposed to shoot during the movement, too.
Also, the balance team aimed at making mediums a bit stronger, not only at making TDs less efficient.
For purely standing TDs I avree though, the difference would not be big
No actually Panther has one of the worse accuracy even in base stats (only lower than M36 at range 0 that is not important):
M36 0.05/0.045/0.035
Panther 0.6/0.045/0.035
Su-85 0.055/0.045/0.04
FF 0.066/0.055/0.044
Worth noting is that M36 has x1.5 better accuracy over the other vehicles (0.75 over 0.5, FF might have 0.55) and that FF has a MID range of 45!!! only 5 less than Panther max range.
Finally M36 can also use HVAP that have even more accuracy. |
I think Shadow meant that the Panther becomes worse now, relatively to the unit it's supposed to counter.
Your post refers to how Allied TDs counter Axis mediums.
My post demonstrates how the lower target size does not bring the desired result.
And my point is that instead of (only) lowering the size of mediums that affect all weapons one should be lowing the accuracy of TDs... |
Last time I checked ukf officer can't synergize with late game artillery with a ton of abilities
Try using the arty officer with a panzerwerfer, it's a complete beast. Brit officer is just a cqb squad with a charge ability.
I do use it. On other hand as I have pointed out the officer was not built once even when osttruppen where selected. It fail in its role as combat unit. The UKF officer on the other hand is a stock and does not take up a commander while it arrives earlier.
It is quite simple either buff it combat capability to match other officers or make 3-4 men with a cost of 200-220 and pop 3-4 to match the major. |
The officer cost maths in the OP is wrong. Officers were increased to 250/35 afaik
Thanks for the correction  .
The problem with USF mortar is that even if you use manual barrage and even if the enemy MG doesn't move, mortar will still miss majority of shots maybe just grazing a model. Meanwhile Pak howie hits the target when you order a barrage. I tried countless times to use USF mortar in 2v2 early to counter MG or static play, but it's just more effective to wait for pak howie because USF mortar only hits when the enemy is in a garrison and not behind green cover. I don't care if other mortars are similar, USF mortar just doesn't fulfill its intended role no matter how much attention you apply to it. Pak howie rewards barraging actively and is therefore more desired.
I would remove autofire from all mortars and either make barrages more responsive, more accurate or increase the ROF.
Sorry for mortar offtopic, but the talk about indirect fire in case of USF comes quite often and the underuse of USF mortar comes simply from a fact that it underperforms in its role. It's only good when the opponent occupies a building.
I doubt that the Ostheer mortar is allot better but that is not an issue here. If the mortar replaces the Pack Howitzer in Captain and it need a buff it should receive one.
The point here is that the Pack howitzer (PH) is simply too powerful for is time frame and leave ostheer with nothing to counter it. To make things even worse Ostheer early stock ability to attack early is notoriously bad.
The PH simply needs to be moved. The suggestion aim at exactly that. If one move to T4 and make Scott doctrinal it will have solve to major USF issues. The early power and the Scott/M36 combo. |
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Generally I agree that other factions need more nerf than Ostheer buffs.
In this case the unit simply needs to be looked at and I simply pointing out that the other officer including the "new" UKF one are far superior. |
As the tittle clearly says these suggestion are not another revamp, they are fixes to problems creates by the USF tech revamp. And this is a process that should be followed and majority of changes. After the change the result should be evaluated and the change should be fine tuned. There both balance and design issues.
The current USF vs Ostheer much up is is simply unbalanced and either USF tech changes need to fine tuned or Ostheer need to buffed.
A number of problem was crated by the USF tech revamp thus is logic and easier to fix USF than buff the Ostheer. |
At the moment the MP40 are a good boost for Osttruppen weak close-combat situations.
I never tought Officer needs a buff etc., it is a good unit as it is.
Edit: Better fix other stuff lol
I doubt that it will continue to be with his time frame, the new UKF smgs units, Assault Engineer, PPSh conscripts, SVT Cosncripts, shock troops.
Even As. Grenadier that arrive earlier and can upgrade to an extra man will probably struggle.
At the very least the units could use reinforcement time and cost discount. |