Which is sad since we cant internet search Discord so all that info is gone and owned by Discord. Very bad idea.
But the info wouldn't be gone for you, if you hadn't questioned the gender of a Relic employee

Thread: I want to add my Broadcast ID but it don't work13 Jan 2024, 23:14 PM
But the info wouldn't be gone for you, if you hadn't questioned the gender of a Relic employee ![]() In: COH3 Central |
Thread: I want to add my Broadcast ID but it don't work13 Jan 2024, 16:56 PM
Nobody play COH 3 ? Where i can go for chat with a community about coh 3 ? No there is no coh3.org, classic gaming forums are a pretty dead concept nowadays. If you want activity, you can go to the CoH3 Discord Server or the CoH3 Forums, but I think Discord is way more active. Traditional gaming forums are a relic (pun intended) of the past with a 2000s kind of vibe. Discord is the modern way tbh In: COH3 Central |
Thread: I want to add my Broadcast ID but it don't work13 Jan 2024, 15:35 PM
Doesn't work anymore since Twitch updated its API and it will never get fixed, this website is on life support basically In: COH3 Central |
Thread: Surge in map hacks?10 Jan 2024, 19:08 PM
Just one easy example: This is everyday-stuff in CoH2 now sadly. Complete average ELO players not even making an attempt to hide their hacks In: COH2 Gameplay |
Thread: Surge in map hacks?10 Jan 2024, 00:26 AM
Hello fellow forumers. Has anybody else noticed a sudden surge of map hacking in CoH2? Relic stopped banning people in CoH2 and ofc this information has been spreading, with people realizing they can do whatever they want now without facing consequences It's a bit sad that CoH2 will soon meet a similar fate of CoH1 which got basically cheated to death in the end In: COH2 Gameplay |
Thread: COH3 is pretty good now, where are the players?5 Jan 2024, 17:42 PM
Long games are definitely possible even with new tickrate, as long as the match is actually balanced. I see it all the time. If a match lasts 20min, it means one side just played worse (or got cheesed by OP strats idk) ![]() Click on the image and you can see the timer In: COH3 Central |
Thread: COH3 is pretty good now, where are the players?22 Dec 2023, 13:41 PM
The most recent patch 1.4 apparently did a massive overhaul to the campaign experience, both the campaign map and the missions themselves, and they improved the AI as well. I'm not a PvE player but this is what I have seen in videos. There's still some recycled CoH2 icons and audio is still a bit meh, but it's WAY better compared to launch. If I was a singleplayer enjoyer I'd definitely give CoH3 another shot right now In: COH3 Central |
Thread: COH3 is pretty good now, where are the players?21 Dec 2023, 18:55 PM
As I wrote on the CoH3 server thread as well: If you love & enjoy teamgames how they are in CoH3, nobody stands in your way. But the poor playernumbers on top of the conversations I've had with dozens of my teamgame friends over the last 10 months speak for themselves. Imagine you're playing CoH2's Ostheer but neither T4 nor strong tank call-ins exist, and that's the only option you have to play every match. Absolutely awful. And now imagine this on a map like Winter Line ![]() In: COH3 Central |
Thread: COH3 is pretty good now, where are the players?21 Dec 2023, 18:36 PM
What Aerafield said. People complained about heavy tanks (mostly super heavy) in CoH2. And with good reason. 70 range 400 penetration tanks with 400 armour. On maps which are lane-y as f***, was not a good experience. ISU152 was at least somewhat nerfed with the HE shells range. nailed it perfectly In: COH3 Central |
Thread: CoH Worldbuilders Map Making Competition 2024 20 Dec 2023, 17:38 PM
At the moment, definitely. I like city maps personally but they're always controversial. And now in CoH3 it would likely lead to big gameplay issues, primarily for axis. They rely a lot on units with a fixed turret such as the Marder and the StuGs, and those would be horrible on maps with many buildings In: News |
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