The usual USF fanboys were complaining about raketen being in T0/there's always access to raketen.
So quote the person you're refferring too... I see most people talking about retreat, not moving the Rak out of the HQ.
Basically some factions need certain stuff because the factions they face have certain units that would otherwise be uncounterable.
I thought it was mind-numbingly obvious but only people who play all factions understand this balance concept.
What the heck does that have to do with whether or not Rak should retreat? Most people are talking about whether or not it deserves retreat? I don't see anyone struggling with the concept of what "countering" means...
Axis don't have min 1 clown cars. Hence why they don't require a t0 AT gun, that and they need 30F to get to AT gun tier, and they start with 20. Even at zero connected territory that's only 2.5 minutes you can tech.
221/3 can do a number on the Brits first of all, and pretty much for the exact reason I'm talking about
Second the snares don't hit the field as soon as you unlock the tech. You still have to build the squad and you're not going to have anywhere near the number of snares that other factions will
Again: I am NOT saying to move the Rak. I really don't see anyone saying it should either, I don't get what you guys are worried about...