General Information
Youtube: https://www.youtube.com/channel/UCJT-oswDRyOrhrVghT-6ZRw
Steam: 76561198157193379
Nationality: United States
Game Name: Snaek
So you've managed to find an extremely specific cross-section with a minuscule sample size that you can twist to fit your narrative - what's the deal?
The deal is I didn't realize there were so few games played as 4 USF team in March. My mistake. Literally the second post I point out it wasn't this bad in January and Feb. It seems there are a few people on the site who make posts without reading other peoples' posts.
It really wasn't this bad in January and February. So what's going on here? Crusty axis mains finally figure out how to counter a Scott? Seasoned USF players quitting the game? What's the deal?
Do you even read other people's posts before making your own?
It really wasn't this bad in January and February. So what's going on here? Crusty axis mains finally figure out how to counter a Scott? Seasoned USF players quitting the game? What's the deal?
Is it surprising to anyone that a team of 4 USF against any permutation of an Axis team has a roughly 30% chance of winning on average?
Stats for 17k 4v4 games played March of 2022. There is no "Top 200" sample of this because nobody is masochistic enough to play a 4 USF team.
EDIT 4/9/22: Seems that this is just an outlier. Out of 20k matches, only 161 teams used a 4 USF composition. I guess the takeaway here is that random teams suck, and random teams full of USF suck even harder.
I just lost a fucking tiger today because it could not reverse properly and kept spinning I am getting more and more afraid of actually using tanks for what they were meant to be: breakthroughs.
I feel like somehow pathfinding is just getting worse and worse
What I really don't understand is how people expect USF to play properly if every single f*cking unit the faction uses to play on an even field with axis units is nerfed until it's not scary any more.
I would never subject myself to the torture that is playing stock USF against ANY faction.
Seriously though, I do see the issues with paths. Just unfuck the faction. Seriously. Make the paths not a combat unit, sure, whatever. But give USF something in return. Make paras come earlier with their upgrades locked, I don't know.
EDIT: In fact, I haven't played USF AT ALL ever since I started playing SOV just because of how incredibly un-fun it is to get beat back by Panthers and panzergrens and lmg grens and just have NOTHING to contend against them with. If you pick the wrong doctrine or god forbid you try to pick a FUN doctrine, you're on a timer to just lose the game. It's as simple as that.
I do agree Pathfinder is badly designed. JLI & pathfinder shouldn't have existed. insta kill is too powerful mechanism in the hands of moral. I bet BT never dreamed of 4 barfinder spamming.
Pathfinders have no "insta kill". The closest thing is their critical shot on models who have 24hp or less. The DPS on their snipers was nerfed too. Last I remember they dealt 16 damage on a hit, doubling to 24 for the crit, now it's just 10 damage on hit. I think the crit works the same though. Same for JLI but their crit threshold is like 60% hp or something.
Either way, a deathblob of units focusing one squad kills quickly anyways. 4 obers/ shocks/ LMG grens is going to shred too.
If you actually pay attention to the first game, OP provided, guy playing got 221 at 2 min mark, at 5 min mark there were already RE with zooks. I dont want to doubt strategic genius, but I will doubt that 2 mins of having kubel would have changed anything if 221 wasnt able to.
I might be, but fact stands that its super common tactic, almost all top usf players in teamgames (and even not top players) use it to great effect and even top players struggle against it on a regular basis. There are no common solution or basic L2P or adaptation problem. Its just imo the fact that this strat over-all is way too strong and countering it is basically concentrates around either badly outplaying USF player or him fucking up.
Is it fine or not this is different question, but the fact is as it stands out of all available strats in the game this one is the single one which is fully depend on enemy fuck ups and not your performance\avaible counters.
I would be happy to nerf pathfinders but can we please unfuck the USF faction in return for it? Please??