Can we also change the name which imo is not good at all?
What makes you say that? I think the name makes sense. I guess that against human players it kinda does the opposite though. No sense in focusing fire on an officer unit with -20% rec. acc realistically.
If I were to make an ability named "diversion", I would give the squad decreased cooldown and increased rate of fire, but make it much more inaccurate (so that you get a visual effect of the squad trying to make as much noise as possible but also not making them better at combat) and then in return they have less recieved accuracy. Maybe even move a little faster. Could be really good for an SMG squad closing the distance.
Anyways yeah if you give it to SMG squads it would be pretty nice. Veterancy buffs to it are nice as well.
Only thing to keep in mind is that these SMG troops were already balanced with the approach in mind. Having an ability that gives -20% rec. acc. on command might be a bit much, wouldn't you say?