Not really. The Maxim needs 6 models to compensate the horrible death loop, but then 6 models makes it extremely durable in the early game. And the big problem is that OKW has nothing to counter HMGs in the early game, except for flanking. This is a big problem on laney team games maps (like Red Ball Express) where they can't really be outmanoeuvred and spamming them shuts down an entire portion of the map rather easily. Ergo, we are pretty reluctant to directly buff the Maxim.
Thanks for the reply. There are a couple things about this that I'd challenge. The first is that OKW has
a hard time Maxims on Red Ball. It takes 3 Maxims to lock down either of the fuel lanes. I've never seen anyone try the center lane, but it would be 4 or 5 to lock down the center. There's always enough gap to flank. Once they're flanked, they have the long retreat back to base. Most players won't leave the Maxim on the field after it is flanked due to the death loop. In this regard, a Maxim isn't really more durable than a MG42 once flanked.
Also, if buffing the Maxim is a problem for OKW, then how is the current MG42 NOT a problem for the UKF, especially with Sections nerfed RA while moving on open ground.
I rarely see Soviets try Maxim spam. The last time I saw that was on Eindhoven in a 2v2. That game really showed me how bad it was. I often moved units through part of the arc of a Maxim without being suppressed. The arc is too small to be effective on maps like that, as it is easy to avoid the arc. Once one unit is outside the arc, the Maxim can't reposition in time and has to retreat or risk being lost.
I wouldn't ask for any of the damage, rate or accuracy stats to be buffed but a wider arc and a further increase to nearby suppression would help it do its job without risking bringing Maxim spam back.