Merge on a 4 man squad. also lol at katitof actually taking that seriously.
You are reaaly low rank at sarcasm and past references if you didn't got me

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Ostheer weaknesses6 Sep 2016, 07:46 AM
You are reaaly low rank at sarcasm and past references if you didn't got me ![]() In: COH2 Gameplay |
Thread: Ostheer weaknesses5 Sep 2016, 21:48 PM
I wonder what effect on gameplay giving Grenadiers Merge would have... None, because 251 arrives really fast if you need on field reinforcement. But you know, giving merge to grens would mean we'd have to make faust and rnade side upgrades and lock LMG behind a doctrine, or you know, "too much utility" ![]() ![]() In: COH2 Gameplay |
Thread: Elite Armor or Scavenge Doctrine?5 Sep 2016, 21:38 PM
Scavenge. Elite armor is nice if you play with Pumas, but scavenge is much more flexible and offers great infantry. In: COH2 Gameplay |
Thread: Infantry rebalance needed5 Sep 2016, 20:36 PM
Also, RE bonuses apply exclusively to their SMGs. Any picked weapons do not receive them. In: COH2 Balance |
Thread: Ostheer weaknesses5 Sep 2016, 19:41 PM
No no, let him think it will be good idea to have Tiger in T4. ![]() well it would need a reduced price (similar to comet) and was meant I to show the bullshit(bias) that katiof is always spitting Together with reduced penetration(similar to comet) reduced armor(similar to comet) and reduced health(similar to comet). Right? In: COH2 Gameplay |
Thread: Ostheer weaknesses5 Sep 2016, 18:06 PM
Point your finger on the things that were too hard to understand and I'll explain them in more simple way. You don't even play vs actual players, you've said it yourself that you play exclusively vs ai, what are you exactly doing here? In: COH2 Gameplay |
Thread: Ostheer weaknesses5 Sep 2016, 17:44 PM
He´s only referring to the aim. I´m referring to the performance in general. The dps is piss poor. Add to that that every gimmick is free on the Comet, the Comet clearly outperforms it in every regard. Then I guess its good that comet costs MORE, is less durable and doesn't have as good penetration, while teching for it locks another unit and abilities? Also, if you want to see piss poor DPS, look at firefly. In: COH2 Gameplay |
Thread: Infantry rebalance needed5 Sep 2016, 16:34 PM
no double lmg. i would think this would be a no brainer start. This+UKF infantry spread and done, infantry combat fixed. In: COH2 Balance |
Thread: Ostheer weaknesses5 Sep 2016, 14:45 PM
![]() ![]() Did you just argued hard facts and unquestionable, confirmed ages ago stats? ![]() ![]() Is there anyone in this thread who believes your problems are not pure L2P issues other then you? In: COH2 Gameplay |
Thread: Ostheer weaknesses5 Sep 2016, 14:25 PM
Allied squads are also 4 men. If point if being focus fired, no one can stay in there. Conscripts die like flies as well. 3: then why Soviets and Ostheer repair slower? Are they using only one hand to repair? Are They dumb? there is not sense in this Relic logic. Power creep with non vanila factions. 4: agreed, but they also die faster, becasuse of point 1 and 2. Exclusively to explosives and its hardly exclusively ost problem. My personal best is killing 16 models with ONE rifle nade, because they all clumped up. 5 and 6: then why allies tanks can. Paper armor, inferior guns, lack of heavy armor, inferior non vehicular AT and no, allied TDs can NOT shoot accurately on the move on max range. 7: lol You might want to see what a pair of 222s do to T70 or AEC while costing much less and not slowing down your tech. 8: Stugs bounce heavys 4 out of 5 shots. StuGs bounce IS-2(most durable allied tank) about 50% of time. Everything else is over 50% penetration going all the way up to 100%. You've confused StuG with pre-buff SU-76. Also, you're not supposed to use exclusively one stug vs heavies, pair will kill in no time any allied tank. 10: say hello to Comet, IS2, Pershing, E8, T34/85, etc. Even AT guns penetrate like crazy. Have you ever played as Ostheer? Only IS-2 and Pershing penetrate heavies reliably from the front. All the others you've mentioned will get wrecked. And AT guns have one single purpose in game-to kill tanks. That is literally the only thing they do-heavy tanks are, again, still tanks, they SHOULD be penetrated often by AT guns. 12: nobody want to rush T4. I am just saying that it is very slow to tech because you need to upgrade 2 times every tier. You're not paying the cost upfront, you don't need to save like all the other factions do, in return you're getting some of the best stock units in game once you get there. In: COH2 Gameplay |
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