- Grens and Pgrens survivality: should be 5 men. Or decrease the receive accuracy on them. Or decrease their cost.
- Infantry suffers too much damage from the explosions. Allies has too much tanks that insta kill 2 or 3 models of infantry from every shot: (T70, T34/76, T34/85, SU76 barrage ability, KV8, IS2, ISU152, Sherman, Sherman E8, Pershing, Stuart, Scott, Bulldozer, Cromwell, Comet, Croc, Churchill).
- Repair abilities from PIOS should be faster. OST relay on tanks, so they need to be repaired quickly!! Maybe Pgrens should gain the ability to repair tanks at vet1. Just maybe.!
- Grens and Pgrens reinforcement cost too much.
- Panther just misses a lot, it does not make too much damage in order to fight against the horde of allied tanks, and is dedicated only to AT.
- Ostwind suffers from the elevation penalty, misses too much, and it makes little to nothing of damage.
- Ostheer does not have an early medium tank to fight properly the T70, Stuart and AEC. They need something like the Panzer 3 or the Puma (as a stock unit).
- Ostheer is the only faction that does not have a LONG RANGE AND HIGH PENETRATION TANK. They only have the Stug3, but it dont pen the big tanks and has low health. They need something similar to the SU85, FireFly, Jackson or the JP4. Maybe the JagdPanther as a stock Unit in T4.
- Ostheer only have 4 units that can fight enemy infantry and can kill some models from time to time: P4, Brummbar, PanzerWerfer and Pgrens. Maybe Grens too, but they end loosing and retreat.
- The TIGER front armor is very weak. The Allied tanks and AT tanks penetrate it almost with every shot.
- Pak43 die too fast. It should be like the Brit emplacements. It is nearlly useless now.
- The 3 Battle Phases for teching up just has no sense at all. It just makes the faction to tech very slow. When you upgrade to BP2 and BP3, it just give you nothing in return but the chance to build the buildings.
1+2 Squad spread should be improved and mirrored to brit inf, that is all what is needed here.
3 wrong, WFA and UKF got too potent repairs.
4 wrong, they reinforce exactly how they should, PGs in face have 10% reinforce discount, most of axis infantry got this discount(mainly OKW).
5 don't shoot on the move at max range-micro issue.
6 Same as panther, don't shoot it on the move and it does fine.
7 its called 222, it was buffed over and over and over for a reason.
8 Because its not needed. You have super cheap and effective StuGs you can effortelessly spam and you have panthers to slug it with heavies. No allied stock tank can stand up to panthers, therefore the need for 60 range TDs.
9 LOL
10 Tank destroyers destroy tanks, more news at 11. There is not a single generalist allied tank that can stand up to tiger frontally except for IS-2.
11 give it 75 fuel cost and 20 pop cap and it can be like 17 pounder.
12 you're not supposed to rush T4, its late game tier, therefore it got late game costs-its not a thing you do when you see T70 around-likely skill issue here if your games don't last long enough to slug there(at average skill level).