Not sure how you guys even did that; it's like the axis player trolled and was trying to not use any inf at all lol or you just wiped his volks early on and he was tilted or something.
Was there a reasoning behind constantly barraging with base artillery behind the mid VP? So they can't set up there or just to launch them cause you can lol
It's strange for me to see Allies winning both high fuels. What did you guys think about the Ultra team tournament before this recent patch?
I think, for several reasons, we had a strong early game that put us in an easy to win position.
Reason 1: The map. Moscow Outskirts is much easier to play generally from the east or south side of the map (the side where we spawned). Il capitano show's one of the many reasons why: he sends his first squad straight to the opponent's cut off. The opponent HAS to send his early units there to defend, or else he won't be able to connect his fuel. The downside is, if the Wehrmacht sends, for example, his pioneer and MG to secure the house and strategic point, and Il capitano notices this, he can just avoid the strat point altogether and go to the fuel. This is precisely what he does. Capitano's squad baits the WM players units to defend the strat point, and capitano goes ahead and takes the undefended fuel point. It's very hard to take and defend both the strategic point and the fuel on the North side of the map.
Reason 2: Indecisiveness from the OKW player. I took our strategic point and camped it to prevent the OKW from reaching the house and subsequently cutting us off. Once my MG came up to the strategic point, I knew it could defend it alone against whatever squad was capturing the munitions point (I could see it flicker red on my minimap), and then sent my two infantry sections to take the fuel. The OKW split his units badly and was forced off from BOTH locations, and thus almost immediately lost the right side of the map. He then gave up and tried to help the WM player who also lost his side of the map, at which point my teammate and I could leave a few units to guard the fuels and move the rest to fight the German forces. Once we had double wasps out, the axis played really passively, and with only one Raketenwerfer, it was hard for them to gain much ground.
Reason 3: The OKW gave up entirely on the right side of the map, giving us a huge VP lead. From here on out we were just better positioned I guess: we had MGs covering the middle VP and were constantly barraging their side to prevent them from taking the VP. Capitano also mortared constantly the axis position. With no pressure on my side of the map, I felt free to just send my units around the middle to flank the axis repeatedly.
If you have any more thoughts/questions/concerns about anything I mentioned or didn't mention, feel free to ask.