There is a kill count if one hovers over the XP of unit. Just saying.
Vipper you are making me sad. No actual player of Coh would ever accept the HOVER over. No actual player of Coh would ever design that as a feature.
Since you have not listened to the 30 times I have said this here:
When you are running over a bunch of guys in Coh2 you can see the kill number rolling up as you squish their mushy bodies. Are you going to be able to maneuver your vehicle and hover at the same time?
When you are watching a stream you cant see the kill counter. How many kills does that sniper have? We will never know because Relic doesnt play their own game. They are out of touch with the game and its community.
How about when a WhizBang fires off. You cant see the counter rolling up.
90% of a games success comes from player feedback. The sounds need to convey what is happening. The kill counts have to be visible as it is another feedback that you are interacting with the game world.
Relic call themselves professional game devs and try to act like they are above reproach. When they have screwed up ALL of the basic feedback mechanisms of a game. They need to humble themselves and get their shit together. They are just an embarrassing joke at this point.
I was just talking to someone about how Coh should be the most popular game ever. All multiplayer FPS will have hackers and internet lag. They will never be great/perfect to play. RTS is the genre that doesnt require sub 60mS pings. And yet Coh3 is like least played new game out there right now. Do you call that a success story?