"We're still working on other things behind the scenes that aren't on this roadmap. Community Maps are one of these. Because of all the legal work we have to do, we were not confident as to be able to make it happen before end of this year." - Gabby_RE
I find it funny that I start asking for my maps to be removed and all of a sudden adding maps is a legal issue
The last Mono stream he made it sound like certain bad actors were a reason to not include maps. People that gave mappers problems/hard time were the bad actors mentioned. I know certain mappers have had death threats from drooling goons. But I do not see any legal issues with people trashing mappers in forums,twitch, etc.
POSSIBLE LEGAL STUFFS
I recall reading a review of a game where the community was mad because the game added a Mod Store so content providers could charge money. Perhaps Relic wants in on this cash stream. You want to play Crossroads in 1v1, you buy the map from WhiteFlash on the Relic store and Relic gets a cut (25%). They make money and dont have to do anything. Its free money. I know mappers have been clamoring to get paid since people like Skin makers have gotten paid.
MAP EDITOR - OFF TOPIC
I stated before the map editor is very bad, compared to Coh2. If you start a map from an existing map you will not be able to edit it efficiently. For no apparent reason Relic puts every piece of the map in a listbox. That listbox code is horrible. You can click an object in the map and then wait up to several minutes for the listbox to refresh.
In Coh2, no such listbox exists. You can edit huge maps instantly at all times. It never lags. It is one of the best Worldbuilders ever made.
Coh3 is not the worst, but the decisions made added steps, lag, complexity, etc that make it cumbersome to use at best. The tool layout in Coh3 is insanely dumb compared to Coh2. Just like the game, no attention to detail was given in the editor.
I have also worked on a map just for Coh3 to say "Uhhh this map does not load anymore. Bye." Not sure how long it takes Relic to resolve these issues when they happen in house.
For no good reason Coh3 maps are huge on your hard drive. There are gigantic files being manipulated. Not sure how much this makes the editor lag.
My guess is the difference in making a map in Coh2 vs Coh3 is like 10:1. You could make 10 maps in Coh2 to every 1 in Coh3. I do not see them fixing the editor anytime soon. So one map every 3 months sounds about right.