We said it at release, it's probably one of the things that's infuriated the game's hardcore playerbase the most. The people charged with delivering a decent sequel at Relic either simply did not have the time, or any interest, in paying attention to many of the subtle quality of life changes and balance additions that eventually helped make the second game rock solid.
It is an absolute no-brainer that players should be punished for just dropping airborne units directly into the meat grinder and not at least trying to use them behind the lines, as intended.
It's also utterly stupid that certain planes cannot be shot down, yet AA units still waste time shooting at them for no reason. It's been how long now? I'm wondering if the old community balance team wouldn't do a much, much better job at this point.
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#Steam AliasWL%Streak
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