I'il just live it there for you to figure it out why CoH3 is poopy.
Well that tells a story.
When Litty was in videos prior to release he seemed a little slow and lost as to what Coh3 should be. But I hoped he was just responsible for wrangling the actual game designers etc. His first Coh game. Now gone.
Mele was the guy who never answered a question John asked him after Coh3s release. He just kept saying they were proud of what they achieved. First Coh game. Now gone.
People say the sound is bad and thin. Janzens first Coh game. Now gone.
Cant wait to go thru this list in depth at a later date. Is it really these top people that caused the game to fail? Katitof claims to be a game guy, how much responsibility did they have? Or are there a lot more people in this list with no Coh experience?
From a technical aspect, I think Coh3 bit off more than it could handle. Seems like every aspect of the game was rewritten. Worldbuilder, modding, pathing, rendering, etc. Ian Thomson was a long time Coh guy, and this could explain why they got most of it done well? Gives me hope they can continue to improve things.
Either way, I really hate to see people get crapped on and hope these people well in the future. The game was really close to what it should have been. Just needed another year to bake maybe?
But it further emphasizes what I keep saying, anyone here could get this game finished up quick because we know what it needs.
I really hope these layoffs open up some promotions within Relic to people that have actual experience with Coh. This may be a good thing eventually. It really needs some experienced person to clean it up.