By that logic we'd have to junk any and every upgrade that concentrates DPS into 2 members, and as a continuation of that logic, also one member.
Not really. The issue exist mostly for durable squads with 5+ entities and it start to become a problem when it available to mainline infatry.
Same problem of having too much DPS concentration. Shall we also have the Ober LMG34 nerfed to oblivion because it has 3.77 Ober Kar 98s worth of DPS at 35 range?
Actually Ober had a similar change in the past and some of the DPS of the LMG was move to k98.
Ostruppen (Grenadier) LMG nerfed because it has 8.37 Ost Kar98s worth of DPS at 35 range?
Ostruppen lmg has half the DPS of grenadier lmg, is available at BP 3 and the unit is not durable. But is not really working and it should be replaced a bonuses similar to 7 conscripts.
I think the existing system works fine. The whole point of the original StG44 volks upgrade was to give them better AI performance as I can tell you even the old old vet V volks really struggled 1v1 vs an LMG inf squad. Reducing it to Kar 98s would make them seriously overwhelmed in late-game even with Vet. As it stands, yesterday I had exactly this situation of a vet V StGvolks vs (vet III?) M1919A6 Rifles. BARELY matched that firepower. Barely. Only cos he was in open and I was in Light cover, did it become a win for my squad.
And there are multiple problem with the current implementation to voks:
Volks>>grenadier making balancing the difficult
Volks very cost efficient making doctrinal OKW infatry have to be even better
Again once Volks ST44 is removed or redesigned one can start nerfing Soviet/USF infantry. Else will simply keep buffing UKF/Ostheer and continue with the power creep.
But we are drifting off topic.