Stuka changes changed its performance against armored targets? Not the same thing at all.
Please ready carefully what I wrote
"You can let them also autofire but by aiming them at clumps of units you also maximize their effectivness"
It's the same situation as Brummbar. The only difference is that other vehicles' autofire is more accurate but you can still manual target for maximum profit.
The "only difference" is that all other vehicles have faster projectile.
"Accuracy" and projectile velocity are simply two different issues. Accuracy for these types of weapons has to do with scatter. |
You do realise that 3-1+1 is still 3? Throwing changes around to arrive to the same strength level is completely uselsess.
Yet that is what the MOD team decided to do with the Stuka rockets. They increased penetration and decreased AOE penetration.
The unit is completely fine as it is and micro is only required to maximise its effectivness just like with KV-2, ISU, Stug-E, Dozer. You can let them also autofire but by aiming them at clumps of units you also maximize their effectivness.
Pls compare the projectiles speed of "KV-2, ISU, Stug-E, Dozer" with that of Brumbar. |
I'm wondering which game you play. In my game they are just fine overall, but reading your post I get the impression they are pretty op. Yeah, there are some flaws, but getting this correct means to nerf some units and buff some others that are too weak/underused. I didn't found that second part in your post, maybe you just forgot to fill it in there?
This are mostly design change and need to be tested then one can fix any issue there might be.
But you seem to have missed:
Officer from headquarters
Wasp without T2
Cheaper IS
.... |
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The numbers would help a lot though to check for it, since this is one of the very few instances where just calculating the numbers already tells a lot of the story (apart form turret rotation, but overall still very good)
Quad in live is theoretically around 8 times better than ostwind. |
Which begs the question... why? It is in a really good spot right now, increasing projectile speed is a clear buff and the brumbar is already very strong, you keep making the comparison to the dozer sherman but objectively the brumbar is already a lot stronger, granted it should be considering it's in bp3 aswell as its a bit more expensive.
The reasons are consistency and become more player friendly.
As I have point out there also no reason projectile to be so slow the same way there was no reason for Stuka rocket to have 0 penetration.
As I said the suggestion is not to buff the unit and if the new speed and CD has meaningful impact on the units performance that can be counter weighted by reducing the AOE. |
Not going to talk about numbers but how is increasing speed of projectile \ autofire accuracy is not a buff in your book?
When a unit has less the half the projectile speed other similar units like the dozer have it is not buff change it is consistency change. This probably due to oversight than anything else.
As for auto-fire "accuracy" I did not suggest that it should get one. I said that if projectile speed prove to make the unit OP AOE profile could be reduced. |
Brumbar is actually in a really good spot right now, where it's extremely strong but you stil cant rush it out without too much risk and it's one of the vehicles that makes bp3/t4 desirable instead of sitting on t3 into lategame every match
The presupposed changes is not about buffing the unit but making more player friendly. It might even need some AOE nerf after them. |
You are not contradicting yourself,
Once more Projection,
wanting other ammo based barrages to get higher cooldown, ignoring attached muni cost.
Great lets match zis's barrage cd with brumbars and it will be fine.
And there is zero reason why projectile speed should be increased, its one of the reasons why zis just got its barrage nerfed.
You seem unable to understand COH2 basic, zis projectile speed has nothing to do with the change in zis Reload. Reload speed and projectile speed are different things.
Thanks for adding another post in 16.000+ post with the sole purpose of disagreeing with anything and everything I post and failing miserably to produce any argument or make any sense. The only thing your post prove is your obsessive behavior. |
Brumabr barrage should have Cd lowered now that it has a cost and projectile speed increased.
The other changes can applied if there is need for it. |