Cav rifles i dont think would be a problem at t0 if you make thompson upgrade cp required and give them a build time maybe.They are not that dangerous in the dodge with out the thompsons unless your opponent is a moron, grens have snares, okw t0 rak, 90 percent axis call in inf has snares, if you get rolled by t0 cav rifles in a dodge you prolly suck. Mostly fusilers just shouldnt be t0. People defend it by saying their rifles worse then volks blah blah but they have no build time become super blobable early where there sheer numbers make up for it, awesome when in cover defending hard to assault.
It would be nice if i didnt have to delay by making a mortar etc so i can stall to call in 2 cav rifle squads
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Facebook: https://www.facebook.com/jonathan.sales.79
Twitter: @JonSales5
Steam: 76561197972942793
Birthday: 1987-01-23
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Timezone: America/Indiana/Indianapolis
Game Name: Rocket
Email:
Facebook: https://www.facebook.com/jonathan.sales.79
Twitter: @JonSales5
Steam: 76561197972942793
Birthday: 1987-01-23
Residence:
United StatesNationality:
United StatesTimezone: America/Indiana/Indianapolis
Game Name: Rocket
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