Read post 8 the comparison with mortar is completely false. (orange and apples one might say)
I disagree.
scott and mortars are completely different units, with different mechanics.
Scott uses low trajectory while mortars high.
The only difference here is shell flight time. Low trajectory gives Scott posibility to hit moving targets if you use attack ground. Besides, if you try to do barrage from behind shot blocker, Scott uses high trajectory.
Still both units are single shot indirect fire with low AoE, low range and high rate of fire (distinctive from MLRS and howitzers/field guns, but still both fall under same category of gun performance). Both capable of performing HE and smoke barrage.
Don't know why you try to argue about semantics so much. Looks like kinda waste of time to me because it doesn't add anything to actual argument.
Their AOE is also different:
A Mortar kills entities only if the shot land on top of model since it has a kill radius of 0.
Scott on the other hand has 1.27 kill radius.
A bigger mortar is still mortar, I guess?
And of course it should be bigger, because of 70 fuel and top tier requirements.