I just want to say some points, because i saw some comments in the twitch chat.
Yes you get very fast vet3 with this units, BUT the vet does not really care for the flamerhft.
You don't get really strong upgrades for it.
It is always a back and forward: flamerhft is on the field, allies are in trouble. T70 is on the fiel, axis are in trouble.
This is a bad mentality I see in this community. Just because a unit is a strong choice or is favoured in the meta doesn't automatically mean it needs to be nerfed. CoH2 seems to always want to nerf everything that becomes popular into the ground. I think what would instead be better is doing things other than nerfing the potency of the halftrack. There are many other things to do:
- Increase upgrade cost
- Increase upgrade time
- Add a requirement that requires upgrading to the next battlephase (the one that unlocks T3 - this is the requirement for flame HT in coh1)
- Decreasing acceleration on the halftrack (so it dies more easily)
So unit did really well on a recent GCS2 and now people want to nerf it. Eh, all factions have counter to this unit so don't see the problem.
Unit fits ostroopen strat and mobile defence. Puma will be tied to tech so partly problem is solved