of the few things in coh3 that looks decent
??? it looks really bad actually
Being a structural engineer I would have to advice the Relic team to check with one on how different building collapse since there is much room for improvement on that department.
I'm not any kind of engineer but this stuff seems to be a lot of work and looks not very realistic. I'm not sure how designing any of this works but it would seem to make more sense to just adapt the coh1/coh2 method of building destruction to make it look more realistic. Having building destruction injure nearby units is going to cause a headache to competitive players IMO and from what they're showing us now it doesn't look nearly ready for a live game launch. They really could use more of that dust they're happy they removed
