I agree. I did not take it as bad information. To me ALL information is good information.
I am new to the type of coding that uses web calls. So I am not a pro in any sense of the word. And as I keep stating, I purposely left out web calls in MakoCELO to make it reliable. That is why I was asking if earlier versions had these issues.
Maybe Relic will fix their code (it would literally take 5 seconds to do) and we can get back to normal life
To put it in perspective, They just need to uncomment a couple lines and be done. I had to rewrite MakoCELO, then write a log system just like they are using in Coh2, and troubleshoot issues with it. So their lack of a 2 second fix has cost me personally days of coding, researching, and testing.
It almost feels like Relic does not care about their customers at all. Which is really sad.
Would a fix to this issue in-game be turning off MakoCELO after it grabs the ranks for you to see? Seems easy enough at the moment but annoying to have to restart with each game.
As for Relic not caring, they care enough (or maybe it was mandated) that they update the game to 64-bit for the xbox live game pass
And there's at least two Relic employees working on taking feedback and fixing bugs!