nice try.
- a good sov will kill your halftrack easily with a fast clowncar and ptrs OP bs
- a good sov have ptras penal and some cons and run from different angles with cons first and ht must move after first slave from ptrs...because next one can kill it.
The issue here is literally learn to play. If your opponent has better micro than you then you're at a disadvantage in any situation. This game relies on counter-picking your opponent or going for a powerful unit or army composition. Just because your opponent forces you to move your halftrack doesn't mean that building the halftrack is bad.