See guys? There you have it - you know there is nothing wrong with axis unit, when even vipper doesn't have anything to complain about.
PFs aren't overpriced, volks were underpriced and that's about to change.
To have access to what PFs start with and aren't limited by anything but a muni cost, other factions have to pay menpower and fuel to unlock side techs, that cost is simply rolled in PFs initial cost.
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: Panzerfusiliers Need Adjustments28 Aug 2019, 11:30 AM
In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments28 Aug 2019, 06:15 AM
Its called trolling and by now, everyone should be well aware this is all this thread is about. In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments27 Aug 2019, 21:26 PM
assault eng and pathfinder Funny you mentioned these, because assault engies are known for scaling terribly bad into mid and late game and pathfinders are 100% reliant on stock BARs as their own scaling isn't enough. In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments27 Aug 2019, 19:24 PM
that if it has a cross it should cost more ? yea sometimes i forget that You also sometimes forget that its supposed to be balanced ww2 RTS, not reverse Wolfenstein for ubermensch lovers. In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion27 Aug 2019, 19:22 PM
Has anyone tested how the buffed riflemen trade in cq Engagements with assgrens? It should literally do nothing to that engagement. The change would be most noticeable against grens and volks, especially pre upgrades. In: COH2 Balance |
Thread: UKF September patch discussion27 Aug 2019, 19:21 PM
Its still is, most of 222s AI dps comes from coax and really lucky 20mm hits. In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments27 Aug 2019, 14:18 PM
No, not really, penals don't have upgrades enhancing their primary role and have completely different ability set. Give it couple more shots and don't get discouraged, you're slowly starting to grasp the concept. In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments27 Aug 2019, 14:07 PM
do we do the same for other 0 cp units ? like ass green and eng ? Ass grens are not alternative for grens, they are completely different squad with different use, different ability kit and can not be used as mainline infantry. Ass engies are not alternative for rifles, they are completely different squad with different use, different ability kit and can not be used as mainline infantry. PFs ARE alternative for volks, they have the exact same role on field, overlapping, but more powerful/accessible abilities and stronger upgrades that also branch in AT part if you feel like you need it, they ARE alternative mainline infantry with less weaknesses and more strengths beyond very early game. In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments27 Aug 2019, 14:00 PM
yes but it does not make sense, do u pay extra for cons and rifle better vet, do u pay the extra men in advance for cons and IS ? Well, we can put them to what they were and lock them behind 2CP again if you'd like. They have more out of the gate then volks(AT nade alone not requiring any trucks), just not more dps. And if price gap is such an issue for you, fear no longer, because we're rising volks cost. Let me remind you why they are 0CP in the first place: That means they ARE balanced SPECIFICALLY with UPGRADES in mind. Your examples are also beyond retarded as not a singular one of them is a doctrinal unit, just upgrades for stock units, alternatives to what they already can upgrade. PFs are like obers, you can get them without upgrade, but they aren't mean't to be used without them. In: COH2 Balance |
Thread: Panzerfusiliers Need Adjustments27 Aug 2019, 13:50 PM
Because you are not forced to use one or the other, you are perfectly fine mixing them, you also have 2 more supporting units in stock and that more expensive units gets incomparably better performance from the moment you can upgrade it AND its much more flexible on top, having both AI and AT upgrade, recon capabilities and much better vet scaling. In: COH2 Balance |
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