there is room for modifications:
- ST needs a setup time and need to stay 10sec after a shot
- give it a B4 rng aiming
once more:
- St is not spamable like b4 or other mobile arti like priests and sextons
- st hit and destroy shit often..like u seen in my vid link
- its really expansive for the comparison
While mobile arty like the Sexton is not unproblematic, they at least get penned by diving tanks. B4 is static and susceptible to offmaps and normal arty after being spotted.
Your version of the ST (even with your two suggestions) would combine mobility and high armor, so it would neither be targetable by offmaps nor dives. Yes, you could work around this with further nerfs to armor, health, delays, forced setups etc.
But after all it would make a cheesy unit that does not fit into the current state of the game even more cheesier. And on top cause a huge ton of work for basically no gain.
The AVRE and ST just fell prey to a new game design, and I doubt that they are really reworkable at all just like the B4.
Since at least from the stats the ST seems to be worse than the AVRE, maybe it could do with an ability to call in off map smoke, so it could cover it's advances/retreats/flanks. Otherwise these units are probably not worth the effort that it would cost to make them really fit in.