I'll reactivate this since I have a question that is not really worth opening a separate thread for, especially since there is a lot of discussion going on at the moment.
I am trying to recalculate the DPS of infantry. I have used the formula that is posted somewhere here as well as in Vipper's DPS guide from 2016 (see spoiler)
For the K98 of vet0 Grenadiers, Serealia gives a reference of 5,988 DPS at range 0.
When I calculate it however, I can't reproduce this.
For total damage, I use the following stats (see spoiler, all stats taken from Serealia; if there is only a range of values given I use the mean of the borders of the interval) and get to a value of 77,792 damage for a full cycle.
For the time needed for this full cycle, I get 12,1725 seconds using the values below. This overall brings me to a DPS of 6,39 which is almost 7% off the value given in Serealia.
At range 35 I get a value of 2,28 which is fairly close to 2,263 given in Serealia using the same formula.
Now, one oddity that I can't check at the moment is that Grens have a MIN of 5 and MAX of 6 for the reload frequency. From my understanding this means that they fire sometimes 6, sometimes 7 shots (i.e. 5/6 cooldowns) before reloading. Assuming that this is wrong and they'd always fire 7 shots (for whatever reason, a standard clip had 5 shots plus potentially one chambered), I am able to almost match the DPS at range 0, but applying this logic to range 35 will then yield a DPS value that is about 6% less than the reference on Serealia.
What am I doing wrong?
For reference, I'll give a short explanation of my calculations below:
-
#Steam AliasWL%Streak
- 1.792133.856+6
- 2.46367.874+5
- 3.14465.689-1
- 4.20352.796+10
- 5.400212.654+2
- 6.353186.655+2
- 7.501325.607+4
- 8.327117.736+4
- 9.294126.700+1
- 10.857232.787+4


.
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger