Yeah, that is exactly what I said. These units didn't work out, because there is nothing in them that is better than another infantry squad. Now if you had a real sniper doctrinally, you would definitely want it in the mix.
Again, i disagree. Cons are not rifles, penals (who should be nerfed a bit) arnt even rifles. Having access to a crit sniper might see soke use as diverse builds. In the OP it was suggested to drop to 240mp. So a con and a sniper might be better than 2 con squads at inflicting bleed.
Also units with ~40% health are already running close to having to retreat whereas 75% still woukd have alot of fight in them and starts acting sooner. Thats the huge part especially for units not designed to terminate through everything with minimal effort(see non WFA designs) and conbined arms is important.
Vet reworks could also see these snipers critting units with higher health to the point that a single shot leaves from a support squad leaves them ready to be sniped. It would be like a weapon upgrade but instead of fuel to unlock and munitions to arm its a manpower force multiplier