I hate the British that for every fart I have to pay. And to pay a lot of fuel, it is strange that the anti-tank grenade was not locked behind the unlock. Plus the lack of normal healing at the main base. Yes, you can build an advanced headquarters and buy doctors there, but it will be more expensive than all the other factions.
Only slightly more expensive than Ost. But brits have the most effecient healing on Tommies so I don't think that's Unreasonable |
peaple forget that bren carrier has no counter as wher in the early game, exept 222 which gets countered by aec, which arrives quite fast too, brit inf sections winning evry 1v1 vs grens even more so with 5 men..
You cant just point out weaknesses and say a faction is UP
Aside from small arms and the Faust. If you don't include the things that will kill it then yea its got no counter... |
I know the FF does 200 damage, but what about giving the comet 200 damage? It wouldn't effect most targets but in the big picture of the battle it makes it a bit better. It also slightly improves AI and gives it a slight advantage vs heavier armour. Coupled with the new snare it could make it a more attractive unit in a combined arms approach without making a single one or swarm too strong.
The 15 extra range itself will keep the FF relevant despite that |
I think here lies the problem though, it's a more armoured Cromwell with worse vet and costs an arm and a leg in both price, popcap and tech. You have a few useful abilities but they have all seen nerfs or are still bugged (WP).
It's simply not worth the cost and scales terribly which is why pro players like Hans just build two Cromwells. If you stall you can bully a p4 with it but by the time you stall for a comet you will have zero map control and he will have a command panther or panther next to his P4 anyway
How does its vet stack against the cromwell? I wouldn't see issue with mirroring it (the t34s are the same, commit to that sort of design) but for the price difference to the cromwell the comet is acceptable. It has the most armour of any medium now does it not?
As for the p4 and panther matchup, it shouldn't be a no Brainer no matter the enemy lineup, it will Excell against some builds and be less effective against others. Against panthers you would be better off with a churchill and firefly than comets and cromwell anyways, but against p4s you can do no better than the comet. I think that's reasonable. |
I say no. Don't break what's currently working. Plus if heavies are limited they can afford to be powerful, if they are unrestricted they then need to be balanced accordingly |
Only thing about penals I don't get is that they specifically buffed the ptrs damage against infantry. That encourages blobbing and spamming penals. No other handheld at weapons do infantry damage. Schreck pgrens anti-inf is basically reduced to probably only being able to kill unupgraded combat engis while prts penals are still decent vs infantry AND has a snare.
Shrek panzer grens can pop off 240 damage with guaranteed pen with naught but an instant in range. PTRS penals could pop off 80 damage if they are lucky and both pen if the enemy stays in range for a second or so. There is a HUGE difference in AT potential, so yea, the 6 man squad with the worst AT weapon in game can fight infantry a bit better than the 4 man squad with 2 of the best. Go figure....
PTRS' are the molotov of AT. It'll fuck you up, if yuu sit there and lit it plink away your health but if you can figure out how to move, you'll be fine. |
I mean, the key point there was that it was WAY better than the panther.
The commander upgrade gave a lot more stats than it does now. Emergency warspeed could be used while engine damaged and gave way more bonuses than it does now (though so did combat blitz). The white phosphorous had 80(?) range. The white phosphorous (iirc) could kill models, unlike all other white phosphorous. It had a much higher moving accuracy. It was a crush machine with its insane turn rate, crushing and wiping any squad you forgot to micro for a few seconds. I think it had more rear armor? It had significantly less scatter than it does now. It had 50 range.
At the time, the panther had a slightly higher moving accuracy, much better vet 2 bonuses, slightly more durability (but less reliable durability), was noticeably more expensive, and had pretty busted combat blitz bonuses.
The comet was cancer because it was MUCH better than the panther, not because it was slightly better or on par.
But it currently will beat anything below a panther with ease, and for anything above there is a firefly. A fight em all unit with great support is a poor design.
For 75 more fuel over the cromwell you get more range, WAY more armour, more health, more utility more pen...
Comparing the t34s, 45 fuel gets more pen and more health alone (well, a massive 10 armour too but it's really negligible) in that regard the unit is doing well if you consider the 50 fuel unlock to be for the gammon, war speed and tracking and the comet a bonus. |
That sounds like so many units in coh2. All vehicles, snipers, early retreating squads, you name it. Not saying that emplacements are well design. But this argument makes no sense what whatsoever.
early retreating squads aside both snipers and early vehicles are very easy and quick to destroy if caught out of position or flanked. Later armour is less of an issue because of price and timing-counters are readily available, emplacements needed an entire army assault to try and kill them. |
With the appropiate population cap, sure why not. You'd pay for it with its expensive tech and unit cost. Increase cost a bit if needed.
With bad main gun / MG AI but with the WP, the AI would be pretty much on par with the Panther's 3x MGs. So the only raw edge it would have over the Panther is a very slight armor advantage anyway.
Why should it have an edge? Panther serves a specific role in the axis lineup, why should brits be able to match it AND have TDs AND have weapon racks AND have 5 man squads AND have epic inclusive commanders and and and and? It's okw for the comet to be not as good as a panther, because it has varied and specialized support. The panther is there for fighting enemy heavily armored tanks. It's not going to be smoking out mgs for its infantry to advance, it's not going to be driving up to AT guns and dropping grenades on them or slowing advances with WP. the panther has better stats because it has nothing but it's stats to fall back on.
We HAD the comet being in par (well, actually better than..) the panther. It. Was. Cancer. It doesn't NEED to be on par with the panther. I panthers are giving you trouble use their counter. It's in the semi tier right before the comet. If the comet is giving the axis trouble and is on par with the panther they...... Call in a super heavy doctrinal unit?
Comet has not right being on par with the panther for the sake of balance. |
Panther vet worse than comet....
Ok now I have heard it all, base stat?!? You why am I invest 185 fuel for base AI worse than a panzer 4. Base AT stats of having less range and pen than panther...
WP rounds? Have you ever tried using this buggy mess of an ability? It is a mess yet bugs do not factor into your vacuum.
Mobility is nothing compared to straight up reload and armour through vet that equal winning tank engagements. Other posters have already rebutted your mobility argument which perhaps you should read. And this bad vet comparison is Vs Ost. Vs okw these issues are a lot worse.
You are buying a better cromwell, not an alternative panther and not a worse panzer 4. Just like the t34/85 is a better 76mm.compare it to what it's designed to replace not what it's facing as there lies the truest comparison for cost. |