Well, at first I have a bug, my osttroopen didn't want to buy MG-42 reason: the lack of another improvement, the main assumption is that they recrew Puppchen, the second they were the first to receive the 3rd level of veteran without MG
Second, osttroopen its a ROA(RLA) soldiers and had a lot of Soviet weapons, I proposed to replace the MG-42 with the DP-27. To add the uniqueness of the commander, I propose to add ROA armor: trophy T-34 and/or Hetzer.
PPsHes Conscripts take up no slot items, PTRS we can look at for the upcoming tank hunter revamp. And gaining slot weapons is something rare, let alone two. One of any axis weapon is generally strong in their hands. It's only in team games where the ability to double up weapons can affect cons.
Realistically, in the late game in DBP, Conscripts will hold their due to the boost in accuracy and if you're smart, fighting behind cover. Not because they've stolen double MG42s or have been decked out with British lend lease.
The same can be said about the Panthers Fusiliers, they have three G43 and two slots for weapons, and these guys are very powerful, but no one runs nerf their.
Reducing slots for conscripts is stupid, conscripts don't have access to weapons racks, no access to DP / Shreck or other powerful weapons. Only the British can help the Soviets with weapons and only one Commander. In the doctrine of hunting tanks, they now have one PTRS? Stupid change
It´s no point to argue with him. In his mind IS2 was crap and had a "low velocity gun" and that´s it... He wont change his opinion no matter what. The fact that the 122mm DT25 was so bad is probably that even cold war era tanks used it right?
The 1960 build IS-3M had the same gun...Yet the 122m DT25 was obviously crap according to him in the years 1944-45. Same with IS4.
One giant facepalm.
indeed, the new shells, the new projectile dispatcher, this gun was good and in the 60's
There is not shit metal, an he shell like 122mm melt everything.
Problem is, with that low velocity, king tiger has all day to use is2 as targets while it comes at a realistic range to use he shell with low velocity.
We get a situation at which is2 can't hope to come close to hit enemy tanks without being exposed to enemy AP (that have high velocity), unless we are taking in specific situations like viller-boccage or urban combat.
In your pictures the first tank has a broken track, but doesn't show anything but minor damage, probably the crew is still alive.
The second pucture tank is probably repairable.
The IS-2 gun was very accurate at the level of the King Tiger's gun, the IS-2 had good optics and its only problem is a long reload. One shot to the front was enough to scatter the Tiger. The pictures show who the tanks were at the seams, and this was common for the King Tiger.
The IS-2 is pretty good, it's just in weak doctrines.
It needs an actually useful vet 1 ability and a commander rework, that's it.
Hmm, let's see: yes it is fine at the 2-3 level of the veteranship but you will rather lose IS-2 earlier than they will get this veteran because:
start IS-2 terrifying
- Low rate of fire
- Slow rotation speed of the turret
- Low turn
- Low accuracy against infantry (blobs) / tanks
- Posterous non-penetrations
- Low damage
- useless first level of the veterans, useless ability, no increase in the characteristics of the tank
This tank is absolutely awful getting vet, this tank no sense more profitable to buy SU-85 + Katyusha combination
For the time being, yes. When howitzers cost 600MP and take 120-160MU to completely annihilate, howitzers don't count for much. However, Revamped™ howitzers can indeed carry the Soviet commanders that have them.
However, given that the Guards Rifle Combined Arms is getting a revamp, and this will also affect other commanders, why would you EVER pick Tank Hunters over Soviet Combined Arms Army, or Mechanized Support Tactics?
No; we can't afford to make PTRS Conscripts OP just to make the commander viable. And, if PTRS Conscripts are not OP, the commander won't be picked a month after its revamp, period. We already had something similar to that, and that is called live-version-Penals-to-carry-T1.
We can't afford to add a low-entry commander to the game. That's because it will become completely annoying to play against the commander after the first month (see Advanced Emplacement Regiment). Instead, we want a commander that's deep enough for players to grow into, and devise different strategies to use them.
Well, so give conscripts Bazooks or captured Shreck (we already have too many PTRSs, then conscripts will be slightly better, they will not be OP because they die quickly), I do not know why this commander was on the list of the most unpopular commanders, I'm his I use constantly. And he's pretty good, it would be better to change the Commander of the City Combat (with anti-tank hedgehogs, DShK, 120 mm, 45 mm)