It has that penetration so it can deal with heavy tanks.
It has AP round vs Heavy tanks and since it has high penetration it does not needs accuracy and accuracy vet buff.
In addition Heavy tanks are slower thus it it can kite them. The point it does not need such high accuracy and penetration at range 60. The current numbers simply do no make sense.
A) the units optimum range is 60 vs nearly all target and has no reason to move closer
B) the veterancy bonuses are wasted in most cases since accuracy and penetration caps are exceeded
3) Vet ability is wasted since it reduce ROF and offer little in return while costing mu.
I mean the tanks are already well balanced against each other. If you make the Panther better against the Jackson, then you give the Panther an edge.
If you give the Panther an edge, then USF has no stock answer to it.
A) Panther is more expensive thus outnumbered
B) Panther has limited AI even it if defeats a M36 Ostheer wil have little to defeat the USF infatry
C) The suggestion is not that Panther should defeat the M36 but it should either be an XP source being hit and penetrate with 100% chance at Range 60. The current situation simply promote static play from USF player either their static play should become weaker or Ostheer offensive play should be buffed to above USF.
I apologise.
Apology accepted and I have to say "bravo" for it. It is refreshing and admirable to see it in this forum. It also understandable we all rage a bit at some point or another.
It can. The Jackson isn't going to one-shot it.
You can play a Panzer IV into a Jackson the same way you can play a Centaur into a Panzer IV. You keep AT support nearby, and when your anti-infantry vehicle takes too much heat you pull it back to safety. Repair, repeat.
Difference here is that PzIv has to close to range 40 and not 60. In order for that to work PzIV should have its armor vet bonus replaced with +5 range at vet 2 another +5 at vet 3.
Is it? Based on the numbers I'd say it's about the same.
Only Su-76 has range 60 and its DPS is far lower at that range. I suggest you do the calculations you might be surprised.
I don't think nerfing the Jackson against medium tanks would change that. If the enemy is building medium tanks and USF has the infantry advantage, it's going to go for a tank destroyer anyway. Why build anti-infantry vehicles when you're already winning the infantry battle?
In contrast, Ostheer is usually losing the infantry battle at that point, so it desperately wants the P4.
USF wouldn't have to built anti infatry vehicles like the Scott but they would a reason to all the Sherman models like Easy8, Dozer Sherman, 105mm Sherman, 76mm Sherman and the M10.
Exactly so Ostheer investment should be one that carrier in late game and PzIV should not simply be a shock unit that becomes obsolete even when vetted once FF/SU-85/M36 hit the field.
In the end of the day it Panther and Tiger is the issue simply delay the appearance and also delay the appearance of these Heavy TDs.
To summarize giving 100% chance to hit and Penetrate at range 60 vs the majority of target is bad design harming the diversity of unit built for both axis and allies.
It is probably unnecessary, there is also little evidence to support that the that reducing the effectiveness of there vehicles vs PzIVs or reducing the effectiveness of these vehicles at range 60 would be problematic. Even if does prove problematic is worth testing and reverting if no other solution is found since the change will sift the current boring meta.