Guys why was fields of winnekendonk removed from 3 v 3 pool? Any idea?
bug.
Thread: pls bring out more 4v4 maps25 Nov 2019, 22:47 PM
Guys why was fields of winnekendonk removed from 3 v 3 pool? Any idea? bug. |
Thread: Stationary PANTHER - Poll25 Nov 2019, 13:59 PM
What exactly makes you think a SINGLE SHOT is an indicator of anything? The base stats are fine, but all other TDs get an accuracy bonus with vet, panther doesnt. Since vet 2 does not do that much atm (bit more armor and increased turret rotation) I think it should also give 20 or 30% more accuracy In: COH2 Balance |
Thread: Ass Gren+ PGren Shrek Blob into Tiger (2v2)23 Nov 2019, 23:54 PM
In your case, either SVT con spam/blob (airborne doc) and/or 2-3 HMGs. If you are kinda low on fuel then rush a M5 quad flak, its really good if the enemy doesnt have AT guns and it hardcounters schreck spam/blob unlike the T70. Or try M5 quad in general, even if you would have enough fuel for T70. In this case you should be able to keep map control so he can't rush tiger.. then you also dont need a T34 so you can spam SU76 or get SU85 for lategame instead. If you still wanna get T34 nonetheless, you need 1 or 2 ZiS guns |
Thread: Input lag for (german + EU) Players23 Nov 2019, 19:11 PM
Ingame console. I dont know how to open it on a US or any other Keyboard but on the german one it's Ctrl + Shift + Ö for example. I recommend trying Ctrl + Shift and then some of the keys that are near the Enter button to the left side of it. Oh, and you have to be in a coh2 match ofc. It doesn't work in the CoH2 lobby or main menu Then you have to wait for the text line where it says "MaxDelay[...ms] MinDelay[...ms] AvgDelay[...ms]" or something like that. A normal value for AverageDelay during lag-free times is something like 70 or 100. But during the lags it's usually 500+ ms up to 2000ms In: COH2 Gameplay |
Thread: Jagdtiger is horrible 23 Nov 2019, 12:28 PM
I am talking about 2v2 mainly, so keep that in mind. This is simply a case of a balanced and solid unit that gets overshadowed by another one... the elefant is busted af because it's in a doctrine with spotting scopes and recon planes. If the JT would have this amount of "easy to pull off" recon support then it would be equally amazing. Though I still dont understand why you always complain about the HE barrage, it is doing its job against static targets. The only thing I would slightly buff on JT are the veterancy requirements In: COH2 Balance |
Thread: Premade Team vs ullu random18 Nov 2019, 13:03 PM
They will never believe you mate, you need to prove yourself. Destroy aerafield in 1v1 and the whole forum will accept you as their new King! every time when ullu accepted a 1v1, he got rekt within minutes. So it's save to say he will never do 1v1 again and just hide behind random 4v4. If he loses, he can blame it on his teammates... and if his teammates carried him hard (against lower ranked random opponents), he can claim it was all done by himself ![]() In: Replays |
Thread: Another big CoH2 giveaway coming next weekend?16 Nov 2019, 12:49 PM
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Thread: Premade Team vs ullu random15 Nov 2019, 17:51 PM
lol he did play 1v1 vs you? He keeps dodging Orangepest and me since 1 year ![]() In: Replays |
Thread: Map veto stats (v4)15 Nov 2019, 15:23 PM
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Thread: World Champs Final Weekend polls and discussion15 Nov 2019, 14:16 PM
(Apologies for the small post to be honest I'm disappointed in our community that there's literally no discussion or posts about one of the biggest tournaments in our history outside of the Twitch/YouTube chat). I might be wrong but to me it felt like in recent years there was a lot forum discussion about a tourney going on only if 1) the balance seemed to be completely broken or 2) there was some sort of DRAMA involved for whatever reason... and god, from 2013-17 it felt like there was drama in almost every bigger tournament. Neither of the 2 points apply to the current tourney, and the twitch + youtube viewcounts and interactions have been great so far... so I guess it's a good thing? In: COH2 Gameplay |
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